Ancient Box

CromacG CromacG Expanded 2,420 views Mar 13, 2024 Updated Mar 13, 2024
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Deck Primer

Id love to hear feedback and suggestions, please and thanks.

 

Some Substitutions:

Roaring moon EX = Roaring moon

Misdrevios= Flutter Mane

Koraidon = new Koraidon (30*per ancient)

Colrass = explorers guidance 

Box of disaster= awakened drum (ace spec)

 

 

Total of 11 ancient Pokémon in helps Koraidon swing first turn going second. Using sada and manual attachment to accelerate energy. 

Total of 28 ancient cards all together helps roaring moon also attack first turn going second.

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Id love to hear feedback and suggestions, please and thanks.

 

Some Substitutions:

Roaring moon EX = Roaring moon

Misdrevios= Flutter Mane

Koraidon = new Koraidon (30*per ancient)

Colrass = explorers guidance 

Box of disaster= awakened drum (ace spec)

 

 

Total of 11 ancient Pokémon in helps Koraidon swing first turn going second. Using sada and manual attachment to accelerate energy. 

Total of 28 ancient cards all together helps roaring moon also attack first turn going second. Sada or dark patch plus manual attachment. Setting up a second attacker in the process.

 

Energy and ancients in the discard through:

Ultra ball 

Radiant Greninja

Earthan vessel

(Explorers guidance and retreating are alternatives depending on opening hand)

 

Draw power:

Trainers x 8 plus the pokegears to get them.

Radiant Greninja

Artazon

Nest and ultra balls

Awakening drum.

 

Brute bonnet is the to add additional chip damage/pressure in the form of poison.

Fluttermane is a convenient option to leave in the active for a turn or two to setup as it severely hinders some decks.

 

Early attacks should aim to be 120 either a Koraidon with 3 ancients on the bench or a roaring moon with 5 ancients in the discard pile.

Later attacks will be all about 250-280 attacks and counter catching. That's a roaring moon with 18-21 ancient cards in discard.

Against decks with a lower hp cap the big aim will be setting up multiple attackers and taking the first prize against single prize decks.

 

 

Take care to not deck out.

Possibly add that bird that shuffles back into deck.

Keep track regardless. If you have to attack 3-4 more times try to ensure you have at least 4 cards in your deck or else rod.

Card Types

Trainer 38
Pokémon 12
Energy 10

Energy Types

Darkness 5
Fighting 4
Psychic 2
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 2 attacks
10.0% of attacks
3 Energy 14 attacks
14
70.0% of attacks
4 Energy 4 attacks
4
20.0% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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