Disruption Glimmora v2.0

MyceliumMADNESS MyceliumMADNESS Expanded 1,177 views Jan 02, 2025 Updated Jan 03, 2025
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Deck Primer

Always try to go second.  If you can get a Glimmet and one energy, you can ascend on your first turn, immediatly limiting their bend to 3.

Glimmora Ex's "Dust Field" limits their bench to just 3 pokemon.  It's attack does 140 damage, with an additional 10 damage from poison (150 dmg).  If you have Radiant Hisuian Sneasler on your bench, that increases the poison damage by 20 (170 dmg).  If you have perilous jungle in play, and your opponent is not a dark pokemon, that increases

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Always try to go second.  If you can get a Glimmet and one energy, you can ascend on your first turn, immediatly limiting their bend to 3.

Glimmora Ex's "Dust Field" limits their bench to just 3 pokemon.  It's attack does 140 damage, with an additional 10 damage from poison (150 dmg).  If you have Radiant Hisuian Sneasler on your bench, that increases the poison damage by 20 (170 dmg).  If you have perilous jungle in play, and your opponent is not a dark pokemon, that increases the poison damage by another 20 (190 dmg).  Finally, if you chain Grant, you can add an additional 30 damage, or 220 in ideal situations.  In ideal situations, it will be 50 addition poison damage each players turn, if they are unable to get their pokemon out of the active, or 30 poison damage if their pokemon is dark.

Glimmora offers a 50/50 chance that no prize cards are given, if it is knocked out.  Even if it is wearing a Luxerious Cloak, knocked out with a Briar, or knocked out with an "Amp you very much, it still has a 50/50 chance to give NO prizes.  It also attacks by putting 6 poison counters on the opponents pokemon, so it gets through wall pokemon like Mimykyu or Cornerstone.   Again, if you have Radiant Hisuian Sneasler on your bench, that increases the poison damage by 20 (80 dmg).  If you have perilous jungle in play, and your opponent is not a dark pokemon, that increases the poison damage by another 20 (100 dmg).  In ideal situations, it will be 100 addition poison damage each players turn, if they are unable to get their pokemon out of the active, or 80 poison damage if their pokemon is dark.

Snorlax is what allows you to chain Grant every turn.  It's ability allows you to pull 2 Leftovers from the discard each turn, which allows you to pull Grant from the discard every turn, which allows you to add an additional 30 Glimmora Ex damage each turn.  Unfortunately, he is a VERY big boy with 4 retreat, so I put 3 switches to hopefully remedy an attempt to block by gusting him into the active.

Bibarel/Skwovet are for the usual quick deck cycle.  If you can get both Bibarel and a skwovet on the bench, you can "Industrial Incisor" up to 5, use what cards you can, "Nest Stash" down to 1, and "Industrial Incisor" up to 5 again, allowing you to possibly see 10 cards without being forced to completely discard any.

Radiant Hisuian Sneasler is mostly there to increase poison damage, but has saved me once or twice as an attacker, which is why I dropped 2 Fighting energy for 2 Luminous.

Leftovers, with Snorlax's ability, are our easiest currency for bringing Grant back from discard every turn.

Exp. Share, allows us to pass fighting energy to the next Glimmora, when the current Glimmora Ex is knocked out.

I've tried many ACE spec's, and I feel Secret Box has worked best for me.  It allows me to pull multiple cards to guarantee set up of a Jungle, pull a leftovers I can use as discard fodder in an Ultra Ball, and pull a Boss/Iono/Arven/Grant.

I swapped out 2 Fighting Energy for 2 Luminous Energy, after Sneasler could have won me a match, if I had a dark energy.

As always, this is still a work in progress, and I would greatly appreciate any suggestions for improvements.

Card Types

Trainer 34
Pokémon 16
Energy 10

Energy Types

Fighting 16
Colorless 7
Darkness 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 5 attacks
5
31.3% of attacks
2 Energy 6 attacks
6
37.5% of attacks
3 Energy 5 attacks
5
31.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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