Main Deck (60 cards)
x4
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x4
$0.19
$0.83
x2
$0.13
x2
$0.11
x2
$0.15
$0.17
$0.28
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x3
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x2
$0.21
x4
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x2
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x2
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x19
$0.14
Pokémon
(14)
Trainer
(27)
Energy
(19)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
8 attacks
8
50.0% of attacks
2 Energy
6 attacks
6
37.5% of attacks
4 Energy
2 attacks
2
12.5% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
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in your opening hand
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I've seen Luxurious Cape used successfully in Aegislash decks, and the extra HP makes it very hard to take down without specific techs for it. I've had to rely on a coin flip with Bibarel's tail smash, which is not fun. I'd suggest running Path, but Crystal Cave still works with Luxurious Cape, but I like path as it negates Radiant Charizard and many ability based decks. Roaring Moon can still use Frenzied Gouging, but you win the prize trade. Have you tried using Magnezone to accelerate energy, as it works off of Rare Candy? I can only offer ideas as it looks pretty good.
Tangent Thanks for the ideas! I'll definantly use path and I'll consider luxuriouse cape. Just got back into pokemon after a big break so still learning the new meta :)
That was me 2 months ago (the big break from Pokémon). If you wanted to make your opponents cry, you could add a 1-1 of Toedscruel (Paradox Rift) as it counters popular cards like Superior Energy Retrieval, Pokestop, and a few more. You could also consider a radiant, but it really wouldn't matter too much if you are running a full count of path (with no easy or common stadium search in standard you should run 4). The radiants best suited to this deck are Tsareena (if you keep crystal cave and focus on healing but Oricorio (Paldea Evolved) would work just as well), Greninja (if you can afford to evolve to Revaroom and discard energy over Bibarel (being Metal doesn't mean much yet), Greninja might work well),and Jirachi (if metal gets a buff like a Janine reprint, could be huge, also great if you need to pressure a 330 hp mon quickly and helps with setup because a slow setup could cost the game). Of course, radiants aren't a huge deal when you run path, but can still be useful, as Jirachi has a great attack for a low damage output deck (I think it's the best Radiant for the deck). The only issue is that Radiant Greninja and Radiant Jirachi can get Amped (Iron Hands' Amp You Very Much) for an extra prize. I am excited for what you shift about this deck! Ping me when you have made some changes!
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