Arceus Deck - Pidgeot Engine

MrOwO MrOwO Expanded 3,739 views Aug 21, 2023
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Deck Primer

As with any other Arceus build, the main plan is a really straightforward three-step scheme:

1. Make sure to have at least one Arceus and one Pidgey in play at the end of your first turn;

2. In your second turn, you evolve Arceus and use the "Starbirth" ability to get Pidgeot ex and Rare Candy if you don't already have them in hand, then use Pidgeot's "Quick Search" to get whatever you need;

3. Profit

This deck has a very difficult time against two of the most common matchups right now: Charizard

...

As with any other Arceus build, the main plan is a really straightforward three-step scheme:

1. Make sure to have at least one Arceus and one Pidgey in play at the end of your first turn;

2. In your second turn, you evolve Arceus and use the "Starbirth" ability to get Pidgeot ex and Rare Candy if you don't already have them in hand, then use Pidgeot's "Quick Search" to get whatever you need;

3. Profit

This deck has a very difficult time against two of the most common matchups right now: Charizard ex and Giratina VSTAR. The tech for Giratina is Radiant Gardevoir (Lost Origin), allowing you to survive a "Lost Impact" and use Cheren to heal the damage. The problem is that some Giratina lists run Path to the Peak (Chilling Reign), cancelling your Gardevoir's ability and getting the KO. The other option I thought about was adding some copies of Lake Acuity (Lost Origin), since you will always have a Water Energy attached and would benefit from its effect, but it runs into the same problem: Path to the Peak (Chilling Reign). I currently have no idea how to overcome this and would greatly appreciate some input.

Regarding Charizard ex, my solution was adding a 1-1 line of Alolan Vulpix VSTAR (Silver Tempest). This card can single-handedly give a checkmate to Charizard (and other decks like Miraidon ex, Darkrai VSTAR, Meowscarada ex, Chien-Pao ex, and more) if you can get the attack going. But this solution also runs into a problem: as soon as you bench Vulpix, your opponent can simply gust it and KO it. My answer was adding the Thorton (Lost Origin) supporter. It requires finishing your turn with an Arceus V charged and a Vulpix V on your bench, your opponent will panic and gust your Vulpix to remove the threat, then you use Thorton to switch your already charged Arceus into Vulpix, evolve it in that same turn and attack. Hard to pull off and situational, so input in this regard would also be appreciated.

And that's it. Outside those two matchups, this deck is pretty consistent and has good results. I hope y'all like it and can help to make it even better :)

Card Types

Trainer 32
Pokémon 17
Energy 11

Energy Types

Colorless 14
Water 2
Psychic 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 5 attacks
5
21.7% of attacks
2 Energy 8 attacks
8
34.8% of attacks
3 Energy 10 attacks
10
43.5% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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