Brute bonnet Munkidori

axelwaxel123 axelwaxel123 standard 602 views Jan 23, 2026 Updated Jan 27, 2026
Mid-Range
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Evolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Artazon (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

Go second whenever possible.

Use arven to get secret box and TM evo, use secret box to get air balloon, arven (usually) earthen vessel if no energy in hand, buddy buddy if you have energy, and artazon.

Turn 2-3 attack with bonnet after munki damage from toxtricity.

When they KO, send out toxtricity or munki with air balloon, use artazon to grab bonnet, sinister surge onto bonnet, munki damage, and repeat.

Ideal board is 2 munki, 3 toxtricity, and 1 bonnet. If facing alakazam dundunsparce, use toxtricity

...

Go second whenever possible.

Use arven to get secret box and TM evo, use secret box to get air balloon, arven (usually) earthen vessel if no energy in hand, buddy buddy if you have energy, and artazon.

Turn 2-3 attack with bonnet after munki damage from toxtricity.

When they KO, send out toxtricity or munki with air balloon, use artazon to grab bonnet, sinister surge onto bonnet, munki damage, and repeat.

Ideal board is 2 munki, 3 toxtricity, and 1 bonnet. If facing alakazam dundunsparce, use toxtricity as main attacker, And Don't put down bonnet unless necessary. Use that space for a 3rd munki to KO their abras and kadabras, and retreat toxtricity without air balloon EVERY turn if possible, So you can Get more damage with energy recycler then sinister surge for more damage so munki can get their abras and kadabras.

Enjoy!

Card Types

Trainer 36
Pokémon 15
Energy 9

Energy Types

Darkness 20
Psychic 3
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 7 attacks
7
31.8% of attacks
2 Energy 8 attacks
8
36.4% of attacks
3 Energy 7 attacks
7
31.8% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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