Ceruledge-Skeledirge ex (UNTESTED!!)

RealityMixer RealityMixer Standard 2,310 views Jan 10, 2025 Updated Jan 13, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Charcadet (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Crocalor (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Crocalor (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Fuecoco (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Skeledirge ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Rigid Band (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

My newest rogue deck! (These things are so fun to make) 

Here's how it works: 

- On turn 1, try to get at least one characadet out, along with a fan rotom and as many fuecocos as possible. Try to get both hoothoots into play and as many noctowls as possible into your hand.

- On turn 2, try to get a ceruledge ex into play and us up your noctowls. Try to get as many energies into your hand along with setting up your sskeledirge ex's. You won't hit for much damage on this turn, but you'll slowly

...

My newest rogue deck! (These things are so fun to make) 

Here's how it works: 

- On turn 1, try to get at least one characadet out, along with a fan rotom and as many fuecocos as possible. Try to get both hoothoots into play and as many noctowls as possible into your hand.

- On turn 2, try to get a ceruledge ex into play and us up your noctowls. Try to get as many energies into your hand along with setting up your sskeledirge ex's. You won't hit for much damage on this turn, but you'll slowly gain power throughout the game.

- Continue this cycle for the rest of the game. You should be able to one-to-two shot everything that gets in your way, but be strategic with your energy consumption. 

Give me any suggestions for things I should change. I didn't test this deck, so I don't really know how well this will work together.

Card Types

Trainer 26
Pokémon 23
Energy 11

Energy Types

Fire 24
Colorless 6
Metal 3
Darkness 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 14 attacks
14
50.0% of attacks
2 Energy 9 attacks
9
32.1% of attacks
3 Energy 5 attacks
5
17.9% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Dipplenstorm avatar

too good why is this real(i have to play test it)

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