Main Deck (60 cards)
x2
$2.76
x2
$5.51
x4
$0.27
$0.20
x3
$5.87
$0.32
$3.16
x2
$1.25
x2
$0.19
$13.03
x4
$0.26
$0.24
$0.23
x2
$0.22
x4
$0.18
$0.30
x4
$0.24
$0.13
x2
$0.27
x2
$0.17
x3
$0.39
x4
$0.20
x3
$0.25
x8
$0.12
$0.25
Pokémon
(19)
Trainer
(32)
Energy
(9)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
7 attacks
7
33.3% of attacks
2 Energy
9 attacks
9
42.9% of attacks
3 Energy
4 attacks
4
19.0% of attacks
5 Energy
1 attack
4.8% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
klamburglar
Thanks for sharing! I'm excited to see what lines people eventually decide are optimal/preferrable for this deck. I like the worker but may try it without in my own testing because of 4 stadium cards already and pidgeot able to get rid of them. I like the super rods and radiant zard not seeing the rods in all lists nor radiant in many of them
I have to wonder why the Arceus V and VSTAR are in here. I understand the consistency argument, however you have nothing to charge, and you run DTE anyway. Isn't it better to run Charizard VSTAR as your VSTAR for the game? You can charge him up in a single use of Charizard ex, and his VSTAR gives you OHKO capabilities. You also have the capability of running 2 Charizard ex along with 1 Pokemon Go Charizard, since you're running 4 Rare Candy already. However, you seem to have a lack of stadiums in here, to counter your opponent's gameplan and further your own. You need at least 3, if not more, to give yourself a better chance of finding and keeping your stadiums in play. I don't know how you're finding evolutions in here, as you have 4 VIP and 3 nest ball. It's crucial to run 4 Ultra Ball in this deck; it's the only way to find your various evolutions and discard your excess VIP after the first turn. Worker seems unnecessary as your only way to find it (Pidgeot ex) is blocked by PTTP anyway.
MindTrickNick Ultra Ball! I knew I was missing something.
I would use vitality band over choice band since tera zard misses a lot of knockouts by 10 damage (prize card dependant but still)
BoardingAutumn2 Not a bad idea, that really does come up a lot.
Personally I would cut 1-1 of arceus for another bidoof and bibarel
bidoof and bibarel prob wont come into play most of the time because pidgeot is already good enough
MindTrickNick My guess would be that their thought with the double turbo energy is that they can power up Arceus Vstar with it but they can also power up the Pidgeot ex to attack as well so that they can attack with it if need be get rid of a stadium card or maybe even just to put some chip damage on one of your opponent's pokemon. Also some cards that may be worth including include magma basin with Entei and Mew from celebrations.
I mean grass is now relevant
Arceus line is a good choice, it is the recommended play in Charizard ex decks. It makes it so if you have a Pidgey in play, you can Starbirth for a Rare Candy and a Pigeot ex to set up your consistent search engine for the game in one move.
a melhor versão do deck do Charizard ex ou não? já estou farto de procurar
😤
hi
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