Cinccino/Lugia

DialgaLord0fTime DialgaLord0fTime No Specific Format 4,301 views Feb 18, 2024 Updated Feb 21, 2024
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Deck Primer

Idea for Regulation F/G/H

 

Place holder cards; 

 

Cinncino (BRS) is Cinnncino (TEF)

Stage 1, evolves from Minccino, 110 HP. Coloress.

C - Slap - 30

CC - Special Roll - 70x

This attack does 70 damage for each special energy card attached to this Pokemon.

Weakness - 2x Fighting. Resistance - none. Retreat - C

 

Cape of Toughness (VIV) is Heroic Cape [ACE SPEC] (TEF) 

Heroic Cape     Pokemon Tool Card

The Pokemon this card is attached to gets +100 HP

 

Hugh (BCR) is Hand

...

Idea for Regulation F/G/H

 

Place holder cards; 

 

Cinncino (BRS) is Cinnncino (TEF)

Stage 1, evolves from Minccino, 110 HP. Coloress.

C - Slap - 30

CC - Special Roll - 70x

This attack does 70 damage for each special energy card attached to this Pokemon.

Weakness - 2x Fighting. Resistance - none. Retreat - C

 

Cape of Toughness (VIV) is Heroic Cape [ACE SPEC] (TEF) 

Heroic Cape     Pokemon Tool Card

The Pokemon this card is attached to gets +100 HP

 

Hugh (BCR) is Hand Trimmer (TEF)

Hand Trimmer     Item

Both players discard cards in their hand until they both have five cards. (Your opponent Discards first. Players don't discard cards if they have 5 or less cards in their hand.)

 

When I seen Cinccino From Temporal Forces, the first thing I thought was, "Oh my lord, I need to make this card into a deck." This is one of the ways I might end up playing Cinccino. The general idea expressed in this deck with Lugia VStar and Archeops will probably be the most common way Cinccino is going to be played, but who really knows with this ever-changing meta we're in right now. (Or even if it will be played at all.) Again, this deck has yet to be tested and I'm sure I'll be making minor changes in the next few days. I really feel like hand trimmer can be utilitized as a way to get archeops in the discard pile while screwing up your opponent at the same time. Playing a lot of Iono in this deck seems like a lot of fun as well in the disrupt part of it all. Any ideas or tips is apprecatied.

Card Types

Trainer 24
Pokémon 19
Energy 17

Energy Types

Colorless 22
Lightning 1
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
44.8% of attacks
2 Energy 3 attacks
3
10.3% of attacks
3 Energy 8 attacks
8
27.6% of attacks
4 Energy 5 attacks
5
17.2% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

Comments

DialgaLord0fTime avatar

Thanks for that. Didn't notice that it was a promo, remade into a trainer gallery in SIT. I figure an extra energy, just because during testing I was running rather short on them. Still needs more testing.

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