Competitive Slowking

Daniel Sadboy Daniel Sadboy Standard 5,976 views Feb 05, 2025 Updated Feb 08, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Natu (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Slowpoke (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Xatu (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Exp. Share (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Jet Energy (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

My own version of the post-rotation Slowking deck that has been seeing some competitive play in japanese City Leagues.

*The original japanese version has more "raw" draw power, but burns a lot of resources in a very risky way. I tried to create a more consistent and reliable list, with less risky choices. It still needs more testing and some minor adjustments, but it should already be working pretty well.

*Drayton and Hassel are great inclusions, being very flexible ways to find the resources you

...

My own version of the post-rotation Slowking deck that has been seeing some competitive play in japanese City Leagues.

*The original japanese version has more "raw" draw power, but burns a lot of resources in a very risky way. I tried to create a more consistent and reliable list, with less risky choices. It still needs more testing and some minor adjustments, but it should already be working pretty well.

*Drayton and Hassel are great inclusions, being very flexible ways to find the resources you need.

*Counter Gain and Exp. Share should improve the "energetic consistency" of the deck, something that was lacking in the original list, which relied only on Xatu for that.

*The original japanese version spent a lot of deck slots with the "Kyurem/Regigigas stuck as your first active" issue, which is obviously a serious problem, but I think they went a little too far on that... Here, we are running less options to solve such situation, but it might still be enough, I guess.

WIP

Card Types

Trainer 34
Pokémon 18
Energy 8

Energy Types

Psychic 14
Colorless 4
Water 3
Dragon 2
Darkness 1
Fighting 1
Grass 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 8 attacks
8
29.6% of attacks
2 Energy 9 attacks
9
33.3% of attacks
3 Energy 7 attacks
7
25.9% of attacks
4 Energy 2 attacks
2
7.4% of attacks
5 Energy 1 attack
3.7% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

SimiStaer avatar

Wouldn't Crabominable Work better then Conkeldurr with Hyper Aroma?

I see this a lot and Question why? Now let me say- they both do the same exact damage and their effects do the same (You use Slowkings move Seek Inspiration and not Crabominable's Haymaker- Technically you can use it as much as you want as you would with Conkeldurr) BUT- my Question again wouldn't it be more useful to use it with Hyper Aroma then using Conkeldurr?

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