Copperajah ex Wall Stall

F4nt45m F4nt45m Expanded 1,298 views Dec 06, 2023
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Deck Primer

This is Copperajah ex Wall Stall, a deck designed for people who hate their opponents.  Copperajah ex with rigid band has 300 hp, takes 60 less damage from attacks and is dealing 260 damage a turn, OHKOing most of the format, save for charizard.  If your Copperajah ex gets low on HP, use Cheryl to full heal it and then recharge with Magnezone.  This deck is perfectly aggravating, and 260 can KO a V every turn. allowing you to get ahead while they struggle to deal damage.  Down

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This is Copperajah ex Wall Stall, a deck designed for people who hate their opponents.  Copperajah ex with rigid band has 300 hp, takes 60 less damage from attacks and is dealing 260 damage a turn, OHKOing most of the format, save for charizard.  If your Copperajah ex gets low on HP, use Cheryl to full heal it and then recharge with Magnezone.  This deck is perfectly aggravating, and 260 can KO a V every turn. allowing you to get ahead while they struggle to deal damage.  Down Prizes?  No Problem!  You can use Defiance Vest to take 70 less damage from attacks, so you have 370 effective HP, requiring 440 Damage to 2HKO!  Wall Stall is toxic and silly.

Card Types

Trainer 30
Pokémon 15
Energy 15

Energy Types

Metal 9
Lightning 5
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 6 attacks
6
33.3% of attacks
2 Energy 4 attacks
4
22.2% of attacks
3 Energy 8 attacks
8
44.4% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

CountyGibbon798 avatar

Copperajah is such an underrated card, but I'd like to bring attention to the fact that you'll be slowly chipping away your own benched Pokemon, which can make for very difficult situations if lefft unchecked. Cheryl can prevent self-KO's on your evolution Pokemon, but for basics like Radiant Greninja, Miraidon, and Rotom, it makes them easy pickings to spread decks, especially because this deck doesn't have Manaphy in it. I'd add Turo's Scenario or Penny to remove any liabilities during the mid-late game. This deck also doesn't have a draw engine outside of Greninja (which again, is a victim of Copperajah's self-damage), so I'd either add the Bibarel line as Bidoof can;t be damaged on the bench, and Bibarel can be healed from Cheryl. All in all, looks great, but seems like it will crumble on its own if games are forced to take too long.

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