Damage Control

Andrew Paterson Andrew Paterson Standard 825 views Apr 01, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Gothita (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Gothitelle (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Gothorita (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Mimikyu (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Beach Court (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Luxurious Cape (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Ryme (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

Basic strategy is to setup early with Gothitelle to control what card gets drawn by your openent at the start of their turn. Use multiple Munkidoris to spread damage around using Cornerstone and lLtios as damage sponges, Mimikyu when facing off against ex's and when the going gets tough pull out neutralization zone to nullify ex pokemon's attacks against your non-rule box pokemon. Use Victini's flipping fold to shuffle your cards back into your deck and draw six cards if things get stale. Ryme helps

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Basic strategy is to setup early with Gothitelle to control what card gets drawn by your openent at the start of their turn. Use multiple Munkidoris to spread damage around using Cornerstone and lLtios as damage sponges, Mimikyu when facing off against ex's and when the going gets tough pull out neutralization zone to nullify ex pokemon's attacks against your non-rule box pokemon. Use Victini's flipping fold to shuffle your cards back into your deck and draw six cards if things get stale. Ryme helps with card flow and switches out your openent's active pokemon. Very versatile deck, no major damage makers but a steady barage of damage counters from Mimikyu/Munkidori and when you hit with Gothitelle it discards a card out of your oponents hand keeping things in your control. Still struggles with Iono JTG deck but fares well against Hop. 

Card Types

Trainer 30
Pokémon 16
Energy 14

Energy Types

Psychic 23
Fire 2
Fighting 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 8 attacks
8
36.4% of attacks
2 Energy 12 attacks
12
54.5% of attacks
3 Energy 2 attacks
2
9.1% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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