Dark Forest

uglydumpling uglydumpling Expanded 1,560 views May 12, 2022 Updated Sep 12, 2022
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Deck Primer

WIP. Replace Spiritomb w the one in Dark Phantasma.

Early Game:

- Impidimp is necessary. Use Level Ball and Quick Ball to start this way.

- Use Impidimp in Active spot. Use Call for Family, Level Ball, and Quick Ball to get Spiritombs and Tsareena early on.

- Once Impidimp gets Knocked Out or you switch (Air Balloon and Hiding Darkness Energy help), bring Tsareena and clear your Bench. Discard three Spiritombs. Keep one for attacking. Clearing your Bench will also allow Grimmsnarl to thrive.

 

Rest

...

WIP. Replace Spiritomb w the one in Dark Phantasma.

Early Game:

- Impidimp is necessary. Use Level Ball and Quick Ball to start this way.

- Use Impidimp in Active spot. Use Call for Family, Level Ball, and Quick Ball to get Spiritombs and Tsareena early on.

- Once Impidimp gets Knocked Out or you switch (Air Balloon and Hiding Darkness Energy help), bring Tsareena and clear your Bench. Discard three Spiritombs. Keep one for attacking. Clearing your Bench will also allow Grimmsnarl to thrive.

 

Rest of Game:

- Main attackers are Spiritomb and Grimmsnarl.

- Use Spiritomb's Wisp Link for 190 damage. Use Grimmsnarl's Rear Attack for 240 damage.

- Tsareena + Phantump OR Virizion-Klara OR Rescue Carrier OR Ordinary Rod-Level/Quick Ball allow you to keep attacking with Queen's Order. Discard spare Impidimps. Regenerate Spiritombs and discard. Can do up to 220 damage.

Card Types

Trainer 23
Pokémon 21
Energy 16

Energy Types

Darkness 13
Grass 8

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 15 attacks
15
41.7% of attacks
2 Energy 18 attacks
18
50.0% of attacks
3 Energy 3 attacks
3
8.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

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