Energy Overload!

Muzza Gamer Muzza Gamer Expanded 878 views May 29, 2024
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Deck Primer

What Does This Deck Do?

- This Deck focuses on doing high One-Shot damage to either your opponent's Active Pokémon, or one of their Bench Pokémon.

 

How Does This Work?

- There are 4 Stages, and some through planning, to this Deck:

[Note: I highly recommend that your opponent takes the first turn, to fully utilise your deck's potential from your first turn]

+ Stage 1: Set up your Turn with Squawkabilly ex (Paldean Fates) out front if possible, with at least 1x, if not both, Hisuian

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What Does This Deck Do?

- This Deck focuses on doing high One-Shot damage to either your opponent's Active Pokémon, or one of their Bench Pokémon.

 

How Does This Work?

- There are 4 Stages, and some through planning, to this Deck:

[Note: I highly recommend that your opponent takes the first turn, to fully utilise your deck's potential from your first turn]

+ Stage 1: Set up your Turn with Squawkabilly ex (Paldean Fates) out front if possible, with at least 1x, if not both, Hisuian Basculin (Astral Radiance) , your Radiant Steelix (Lost Origin) and Horsea (Paradox Rift) on your Bench. Utilise the Buddy-Buddy Poffin (Temporal Forces) , Irida (Astral Radiance) and Adaman (Astral Radiance) cards to set this all up. I recommend using Adaman support first, as not only can Squawkabilly ex put those discards Metal energy on Steelix, but you can also grab any 2x essential cards that you need from your deck for the later stages.

Evolve Basculins as quickly as you can, or keep a Professor Laventon (Silver Tempest) in your hand for the next stage. Evolve Horsea as quickly as you can, either normally or via Rare Candy (Pokémon GO) to Kingdra (Paradox Rift) . If you can't get to Kingdra in time for the next stage, make sure you have Lana's Aid (Twilight Masquerade) ready in your hand to collect Seadra and Kingdra.

+ Stage 2: Once R. Steelix has his Energy, get it to the front and unleash "Destructive Finish". With all the energy cards in your deck, you should have more than enough for a One-Hit Kill. Collect your Prize Card.

+ Stage 3: This Stage requires you to have Hisuian Basculegion (Lost Origin) Ready to be used and is your Active Pokémon. Swapping out Steelix, should it still be alive, should be easy to swap out with another Energy or with a Switch card. Use its "Upsteam Spirits" attack for another potential O-H K, and to reshuffle all your discarded energy back into your deck.

+ Stage 4: This Stage is where Kingdra shines. Get them to the front, and unleash its "Whirltide" attack for a guaranteed 360 Damage to ANY of your Opponent's Pokémon. You should be able to One-shot until Game Win, but if you need to, swap out Kingdra and Basculegion when you get down to single digits in your deck again.

 

What Are The Other Cards For?

- The other cards used in this Deck is primary for support or just to be helpful in getting your priority Pokémon onto the field. Use them or discard them at your leisure.

 

Any Alternative Cards I Can Use?

- You can't go wrong swapping out Hero's Cape (Temporal Forces) with Master Ball (Temporal Forces) if you find that you need some extra help getting the Pokémon out to the Field. Even swapping out Super Rod (Noble Victories) for Miriam (Scarlet & Violet) isn't a bad idea either.

 

What Are The Cons Of This Deck?

- This deck all depends on how much you prepare Stage 1 before going to Stage 2.

Too little time could mean you never get Basculegion and Kingdra out at all and you end up decking yourself out of the game. Too much time wasted getting all the Pokémon out of the deck could mean you lose your key Pokémon before they become effective. Your timing and choices must be on point.

There is also the continuous <2% issue of Steelix hidden as a prize card. Hopefully the Hisuian Heavy Ball (Astral Radiance) can get them or any other Basic card out for you in time.

 

Any feedback of constructive criticism is welcome. Happy Duelling!

Card Types

Energy 30
Trainer 20
Pokémon 10

Energy Types

Water 8
Colorless 1
Metal 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 15 attacks
15
88.2% of attacks
2 Energy 1 attack
5.9% of attacks
3 Energy 1 attack
5.9% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Tangent avatar

Your Kingdra line is extremely fragile, as if it is prized (about 10% chance), it would take some good luck to get it back. It is also susceptible to being discarded by Destructive Finish. 2 Professor Laventon also feels like too much. You could better use the deck space to add more consistency, especially with Kingdra. Overall great deck concept, just lacking a bit of consistency. If Adaman is so great, maybe 4 would be good, or for Irida. You need a lot of luck to not brick. I can test this on live later and let you know what tweaks I made.

Tangent avatar

After some playtesting, I decided on 20 energy, 15 Metal and 5 Water. I added 1 Horsea and 1 Kingdra. I swapped Hero's Cape for Prime Catcher. I added 2 Nest Ball, 2 Ultra Ball, 1 Super Rod, 1 Irida, 1 Adaman, and 1 Rare Candy. I removed Salvatore and 1 Professor Laventon. It's a very risky deck, and it's still hard to get what you need in your hand before you Destructive Finish, but these changes help make the deck more managable and fun to play. I hope this helps.

Gawilla avatar

I would suggest to take out prof. laventon, ultra ball and a metal energy in exchange for a kingdra, a horsea and a rare candy

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