Main Deck (60 cards)
$3.16
$28.79
x2
$48.46
x4
$2.21
$9.82
$10.94
$382.90
$21.25
$0.54
$8.72
$11.78
x4
$0.36
$2.73
x4
$0.26
x4
$3.99
$6.49
x2
$0.38
$0.30
x2
$2.23
x4
$0.26
x4
$11.03
x4
$0.13
x2
$12.79
x4
$5.47
x2
$4.51
x2
$0.78
$4.84
$3.45
x2
$41.50
Pokémon
(19)
Trainer
(39)
Trainer
(39)
Energy
(2)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
8 attacks
8
33.3% of attacks
2 Energy
10 attacks
10
41.7% of attacks
3 Energy
3 attacks
3
12.5% of attacks
4 Energy
3 attacks
3
12.5% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Marco_Ne
There's no answer to you opponent starting with two big basics, but that's pretty much the flaw with all donk decks. I like that with the Zigzagoons you can deal up to 90 damage (with dowsing machine) to the bench, allowing you to kill a small basic, but it leaves you with only 100 damage to the active. I was gonna suggest Darkrai VSTAR, but then I remembered that this is all supposed to happen in the fist turn, and Wally doesn't work. Maybe Rescue Stretcher for more Unowns? Idk. Fun deck!
CountyGibbon798 yeah I was thinking of putting inHawlucha (Scarlet & Violet Black Star Promos) but I decided if they start more than one Pokémon then the game is pretty much over. Usually players will start one basic and can always bench the second later on, and I doubt they would expect this deck and bench 2. I think the max damage is 150, I'll probably add in the rescue stretcher and a dragonite ex, along with a radiant hisuian Sneasler, and the stadium that does more poison damage could help with this too, if you don't really need sky field.
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