Removed Grass Energy x1, Removed Goldeen x1, Removed Shaymin x1, Added Rellor x1, Added Growing Grass Energy x1, Added Tool Scrapper x1
Added:
- Growing Grass Energy (me3-86) x1
- Tool Scrapper (rsv10pt5-85) x1
Removed:
- Shaymin (sv10-185) x1
Changed:
- Grass Energy (sm1-164) : -1 (5 → 4)
- Goldeen (sv8pt5-20) : -1 (2 → 1)
- Rellor (sv5-23) : -1 +1 (1 → 2)
Removed Grass Energy x1, Removed Rellor x1, Added Night Stretcher x1, Removed Switch x1, Removed Special Red Card x1, Added Gladion's Final Battle x2, Added Switch x1
Added:
- Gladion's Final Battle (me5-77) x2
- Switch (clv-29) x1
Removed:
- Switch (me2-123) x1
- Special Red Card (me4-113) x1
Changed:
- Grass Energy (sm1-164) : -1 (6 → 5)
- Rellor (sv5-23) : -1 (2 → 1)
- Night Stretcher (me1-173) : -1 +1 (1 → 2)
Added Rellor x1, Added Festival Grounds x1, Removed Forest of Vitality x1, Removed Special Red Card x1
Removed:
- Forest of Vitality (me3-109) x1
Changed:
- Rellor (sv5-23) : -1 +1 (1 → 2)
- Festival Grounds (sv6-149) : -1 +1 (3 → 4)
- Special Red Card (me4-113) : -1 (2 → 1)
Added Special Red Card x1
Changed:
- Special Red Card (me4-113) : -1 +1 (1 → 2)
Removed Thwackey x4, Removed Rillaboom x1, Removed Applin x4, Added Dipplin x1, Removed Goldeen x2, Removed Shaymin x1, Removed Lillie's Determination x4, Removed Dawn x2, Removed Boss's Orders x2, Removed Kieran x2, Removed Black Belt's Training x1, Removed Lana's Aid x1, Removed Poké Pad x4, Removed Bug Catching Set x4, Removed Buddy-Buddy Poffin x4, Removed Night Stretcher x2, Removed Air Balloon x2, Removed Festival Grounds x1, Added Grass Energy x1, Added Applin x4, Added Thwackey x3, Added Goldeen x2, Added Rellor x1, Added Rabsca x1, Added Shaymin x1, Added Buddy-Buddy Poffin x4, Added Poké Pad x4, Added Ultra Ball x2, Added Bug Catching Set x2, Added Air Balloon x2, Added Night Stretcher x1, Added Switch x1, Added Sacred Ash x1, Added Forest of Vitality x1, Added Lillie's Determination x4, Added Boss's Orders x2, Added Kieran x1, Added Special Red Card x1
Added:
- Applin (sv7-12) x4
- Thwackey (svp-115) x3
- Goldeen (sv8pt5-20) x2
- Rellor (sv5-23) x1
- Rabsca (sv5-24) x1
- Shaymin (sv10-185) x1
- Buddy-Buddy Poffin (me1-167) x4
- Poké Pad (me3-113) x4
- Ultra Ball (me2pt5-264) x2
- Bug Catching Set (sv8pt5-102) x2
- Air Balloon (me1-166) x2
- Night Stretcher (me1-173) x1
- Switch (me2-123) x1
- Sacred Ash (me3-115) x1
- Forest of Vitality (me3-109) x1
- Lillie's Determination (me1-184) x4
- Boss's Orders (me2pt5-256) x2
- Kieran (sv6-206) x1
- Special Red Card (me4-113) x1
Removed:
- Thwackey (sv6-15) x4
- Rillaboom (sv6-16) x1
- Applin (sv8pt5-9) x4
- Goldeen (sv6-44) x2
- Shaymin (sv10-10) x1
- Lillie's Determination (me1-119) x4
- Dawn (me2-87) x2
- Boss's Orders (me1-114) x2
- Kieran (sv6-154) x2
- Black Belt's Training (sv9-143) x1
- Lana's Aid (sv6-155) x1
- Poké Pad (me3-81) x4
- Bug Catching Set (sv6-143) x4
- Buddy-Buddy Poffin (sv5-144) x4
- Night Stretcher (me2pt5-196) x2
- Air Balloon (me2pt5-181) x2
Changed:
- Dipplin (sv6-18) : -1 +1 (3 → 4)
- Festival Grounds (sv6-149) : -1 (4 → 3)
- Grass Energy (sm1-164) : -1 +1 (5 → 6)
Main Deck (60 cards)
x4
$0.27
x4
$0.14
$0.12
$0.17
x4
$0.19
x3
$11.44
x2
$0.14
$0.15
x4
$6.09
x2
$0.18
x2
$5.24
x4
$10.65
$1.85
$5.50
$0.15
x2
$5.97
x2
$2.62
x2
$0.41
x4
$0.12
x2
$6.51
x2
$0.13
$4.52
x4
$64.63
x4
$0.20
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icarus1979
As a festival lead enjoyer I gotta ask, why include Shaymin when you already have Rabsca? And why not include any of the Growing Grass energies?
Great question, and honestly you're totally right to flag it! Shaymin and Rabsca do overlap a fair bit, so it's worth reconsidering. Same with the Growing Grass Energy — should probably be in there. I'm still actively tweaking the deck every time I playtest it, so this is really helpful feedback. Appreciate you digging into the list like this 🙏
Happy to help! IMO there's almost no reason NOT to run more Growing Grass energies since you have built-in search with Thwackey, and you shouldn't need to be fishing them out of discard with night stretcher very often, if at all. Then again, I'm not running Gladion in my list so I could see how that might be helpful since your list wants to discard more often.
Another question - is Tool Scrapper a specific tech for something? I almost never come across a scenario where it would be useful, I opted for a crushing hammer which I've found really helps those games where you just can't get a fast setup going
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