incineroar ex

Observer Observer Expanded 2,753 views Jun 14, 2024 Updated Aug 10, 2024
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Deck Primer

Based on another deck i found here plus some guidance from other players. Spam blaze blast until you are at death's door, then use reprisal as a last gambit. Haven't tried it yet but feel free to give it a go.

Card Types

Trainer 27
Pokémon 19
Energy 14

Energy Types

Fire 14
Colorless 4
Fighting 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 5 attacks
5
20.8% of attacks
2 Energy 9 attacks
9
37.5% of attacks
3 Energy 7 attacks
7
29.2% of attacks
5 Energy 3 attacks
3
12.5% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

Comments

GloomAvian avatar

There are good ideas I think. But are there too many energy acceleration? I am new at deck building if you explain appreciated. and while too many stage 2 lines , why you didn't use a TM evolution?

Observer avatar

GloomAvian I suppose it is better to be safe than sorry regarding energy, although in theory you would only need 1-2 for incineroar at the beginning or charizard at the end. Also TM evolution is a great idea, a rare candy can be traded for that moving forward. Thanks for the insight!

GloomAvian avatar

There are 2 stage line, most of decks use  stage 2 + stage 1 or stage 2 + basic pokemons. With two stage 2 line, isn't set up difficult? And there is Salvatore (Temporal Forces) similar effect like TM evolution but it is a supporter.

GloomAvian avatar

Maybe find other pokemon for energy acceleration like stage 1 or basic.

HammycarterL avatar

GloomAvian Rare Candy (Scarlet & Violet) allows you to skip stage 1 and go straight to stage 2 from basic. I agree that getting two different stage 2 lines in play can be difficult but having 3 rare candies makes it a lot faster. Observer  I do think there is too much energy acceleration considering Incineroar's ability allows it to decrease its own attack cost. Maybe try using Armarouge (Scarlet & Violet) since you are running magma basin anyway? It would also give you more deck space since you won't need fighting energy anymore. 

GloomAvian avatar

HammycarterL Armourage good idea. I think better than Infernape because too much energy acceleration currently. other suggestions do you have, example instead removed fighting energies?

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