Main Deck (60 cards)
x4
$0.32
x2
$3.62
$0.59
x4
$0.14
$0.77
x4
$0.15
$0.14
$16.18
$0.06
$0.30
$0.25
$0.74
x2
$0.47
x4
$4.24
$0.05
$0.29
$0.27
$0.20
$0.32
x3
$35.75
$89.50
$207.32
$17.17
x2
$47.00
$14.85
$44.74
$162.44
$1.00
$33.04
x2
$11.98
$2.55
$220.70
$10.50
$52.32
x2
$41.54
$26.67
$0.30
$0.21
$0.34
x2
$0.98
Pokémon
(12)
Trainer
(43)
Trainer
(43)
Trainer
(43)
Energy
(5)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
4 attacks
4
25.0% of attacks
2 Energy
8 attacks
8
50.0% of attacks
3 Energy
4 attacks
4
25.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
olekawaii
Have you tried Lucky Ice Pop or Leftovers? Last Chance Potion should be higher count, and I'd add another sparkling robe. This looks like a really fun deck to lose friends with!
So, I was looking at different sturdy Pokémon, and I find that Donphan (Lost Thunder) is an all around better option than Crustle. Starting off, it has 30 more HP, which doesn't always come in handy, but it definitely can in doomsday scenarios. Secondly, it has a better attack, as it builds up momentum, doing a small but respectable 140 damage every turn, as opposed to 90 damage 50% of the time. That attack also only needs one fighting energy, so you have some wiggle room in case a Strong Energy is Prized. Lastly, Phanpy (Celestial Storm) has a near-identical attack to Dwebble, but I admit that it is slightly worse.
Now, with how this deck functions, I'd make room for one more Lusamine, as having two makes it so you have an effective infinite method of recovering Supporters and Stadiums. I also find that 4 Boost Shakes is too much, so maybe add another card that can search instead? Lastly, this deck looks like it has too many supporters, so playing it might feel slow and clunky. However, I haven't played this, so it may be different. Overall, this deck looks really fun to use!
CountyGibbon798 do you have a reliable way to heal off 120 damage from the Donphan each turn? Without sacrificing the item or stadium, my method caps out at 100. As for your suggestions, I already have an infinite method of recovering supporters with Lusamine and Cinthia/Caitlin but I'll add a second Lusamine bacause Cinthia/Caitlin is very slow and annoying. thanks for the advice!
btw, an interesting strategy for the future would be to use Hatterene VMAX (Crown Zenith) with Leafy Camo Poncho (Silver Tempest) to stop Lysanders
olekawaii Oh yeah, I didn't consider the healing method, so Crustle might still be the best option. But yeah, I would probably end up keeping it that way. On second viewing, I think that maybe Sky Field (Roaring Skies) would be nice to have, as it can open up more bench space for extra healers, and a backup Crustle in case one is knocked out. Actually, with that extra space, you may be able to make Donphan work!
olekawaii cheryl and special charge helps I think.
Nice deck though
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