Main Deck (60 cards)
x3
$1.15
x3
$0.11
$0.24
$0.86
$0.32
$8.54
$3.11
x3
$0.19
x3
$0.36
$0.26
x4
$0.26
x3
$0.22
$0.24
$0.13
$0.22
x3
$0.18
$0.30
$0.12
x4
$0.19
x2
$0.16
x2
$0.39
$0.21
x2
$0.25
x4
$0.50
x2
$0.18
x10
$0.09
Pokémon
(18)
Trainer
(32)
Trainer
(32)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
11 attacks
11
45.8% of attacks
2 Energy
9 attacks
9
37.5% of attacks
3 Energy
4 attacks
4
16.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
AlphaNova
Ok so somehow I forgot to put rare candy in this deck :/
Whoops.
Hahaha rare candy butthole
reuche
...
Sorry just want a pack
reuche
Well, if you want to comment in hopes of getting a pack, then you may as well leave some feedback.
So, I'd love to hear what you think of the deck :/
Aight I think the deck is great 👍
reading this list really late after it came out since i just pulled a hyper rare garchomp ex irl- what would you replace for rare candy? since you said you forgot to put it in
MrMcKong Shoot I forgot to edit this sorry
There are really two ways you can go with this: One way would be to remove Lumineon, forest seal stone, and collapsed stadium. Seal stone only works on Pokémon v, so removing lumineon removes your one way of using it, and collapsed doesn't do much for this deck other than discard a liability like lumineon.
If you'd rather have lumineon as an extra way to find a supporter, or if you don't think that three Garchomps are necessary, you can remove a Garchomp and a Gible for two candies. You might be able to get away with this since it's tanky enough to hopefully survive an attack, and you rarely need to attack with it twice in a row.
However, I'd completely understand wanting to have three Garchomps, so option three is to remove a few trainers to retain the original cast as much as possible. You can probably get away with removing an earthen vessel since three copies is a lot. Pal pad and Klara may not be necessary either, but that's up to you. Finally, I've noticed that not a lot of decks have been using Jirachi, so that can be cut as well unless you really despise lost box.
While what you cut is up to you, my main recommendation is to run a number of copies of rare candy equal to the number of Garchomps you run. This lets you set up multiple Garchomps if your build relies on that, but also makes sure that your hand doesn't brick if you're relying more on lucario's ability. No matter how many copies you run, they should be easy enough to find since you have access to irida.
I hope you enjoy playing Garchomp if you choose to make it. Also, congrats on pulling the hyper rare Garchomp, considering what Paradox Rift's pull rates look like
We're trying to overrun the meta and Pokemoncard.io with Stonjourner, so you're welcome to help us by commenting here and checking out the page. Share this with EVERYONE.
https://pokemoncard.io/deck/100-wr-against-snorlax-stall-70650
Deryl
Ok, no, just... no.
I uploaded this deck in hopes that I would recieve actual feedback and critique so I could make it better. A lot of other users on this site are doing the same. However, this deck has recieved almost nothing other than junk-posts like this.
That Stonjourner deck does not need any more adverstisement. It got deck of the week for crying out loud. So please, stop leaving comments like that on players' decks, it's not funny or cool. Thank you.
I disagree and think that 3 Earthen Vessel is key to the success of this deck. Pokestop could also be good, but supporters are quite useful. This deck looks pretty good, which is why people leave pointless comments. I would switch Path with Pokestop or something more useful. In my opinion the Rare Candy should replace FSS, Klara, and Collapsed Stadium, but that's my opinion.
Can you update this with the rare candy please?
Ashton N Rare Candy has now been added. Sorry about that
Maybe you could add Gutsy Pickaxe? You could charge up mons on your bench
Grant (I think) can help with discarding energy as well.
NoGoodNames
Bro that comment made me feel weird, because grant is my name :r
I hate that card >:(
NoGoodNames I'm not sure how useful Grant would be since all the deck needs is to get three energies into the discard. In addition, the +30 won't do too much when Lucario's damage can scale high enough to overcome most hp barriers. Thank you for the suggustion though.
Starmie23 Don't worry, if I shuffle a Grant into this deck it won't be you ;) As for Gutsy, I'm not sure, since Garchomp powers up your benched pokemon consistently.
Although, with how popular this list is (10,000 views, how did that happen?) I think I'll test both of your reccomendations just to make sure I'm not turning anything away that could increase the deck's consistency.
Just reread the description, and Grant does help make Terrakion's math easier at 150. I've played decks that need discard synergy, and had trouble with just ultraballs and vessels, so I thought it could help a little with that. I know I wish I'd thought of it a while ago with one particular deck.
Edit: Also forgot to recommend trying a TM Evo build, to fight back against Devo.
Jirachi is mostly useless except against Sableye, and 110 has poor math against this deck so I wouldn't be too worried.
Any chance you could update it for post rotation?
Ashton N I probably will, I've been meaning to test outExcadrill (Temporal Forces) andDrilbur (Temporal Forces) from the new set, as it'll be easier to dump energy into the discard. I'll try to have that deck up soon
Ashton N The post-rotation version of this deck is up now
https://pokemoncard.io/deck/garchomp-excadrill-85591
thank you for posting the decklist, ive had this really bad fighting type decck but now it is going to cook😀
justaguywithaboomerang
Glad you like the list, have fun cooking ^_^
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