Mega Feraligatr

.bestnameever .bestnameever standard 820 views Mar 15, 2026 Updated May 18, 2026
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Deck Primer

Typical goal is attempt to start with Budew to stall while you build Gatr and then let them bite stuff. Relicanth gives much needed options to both Gatr so you don't get stuck on them. Munki will further weaponize regular Gatr's ability and also enable Mega Gatr. Topping off with Dusk will help finish the job or stop it outright (also enables Mega Gatr).
Grand Tree has potential but should obv be played carefully. Can allow sudden Dusknoirs that can really put the game away early.
I opt for Hilda

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Typical goal is attempt to start with Budew to stall while you build Gatr and then let them bite stuff. Relicanth gives much needed options to both Gatr so you don't get stuck on them. Munki will further weaponize regular Gatr's ability and also enable Mega Gatr. Topping off with Dusk will help finish the job or stop it outright (also enables Mega Gatr).
Grand Tree has potential but should obv be played carefully. Can allow sudden Dusknoirs that can really put the game away early.
I opt for Hilda over Dawn for the energy benefit.

Card Types

Pokémon 25
Trainer 25
Energy 10

Energy Types

Water 18
Psychic 8
Fighting 2
Grass 2
Darkness 1

Energy Curve

Distribution of attack energy costs in your deck

0 Energy 2 attacks
2
7.4% of attacks
1 Energy 10 attacks
10
37.0% of attacks
2 Energy 10 attacks
10
37.0% of attacks
3 Energy 5 attacks
5
18.5% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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