Main Deck (60 cards)
x4
$0.24
$0.20
$0.44
x3
$2.20
x2
$2.79
$0.82
x3
$0.27
$0.09
x4
$0.21
x4
$0.22
$1.20
x4
$0.19
x4
$0.28
x4
$4.25
x2
$6.35
$0.14
$0.28
x2
$0.40
x2
$0.18
x2
$0.70
$0.50
x2
$3.38
x2
$0.22
x4
$0.15
x3
$0.20
$0.32
Pokémon
(12)
Trainer
(40)
Trainer
(40)
Energy
(8)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
5 attacks
5
27.8% of attacks
2 Energy
6 attacks
6
33.3% of attacks
3 Energy
7 attacks
7
38.9% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
WafflzInTheHouse
I was expecting this to be a list that involves turbo'ing all sorts of Prism Star cards into the lost zone, but this is also neat. Since this mostly SM-on cards, I'd suggest making it fully live-compatible so it's a lot more effective. I'd also get rid of Unown MISSING because it will never work lol. Most decks in any format don't run 12 Supporters, let alone in Expanded where VS Seeker allows most Supporters to be one-ofs.
Love it
CountyGibbon798 Yeah I tried to make this a bit original because the prism lost box thing is obvious, the first sentence in your comment literally proved my point. Also, I thought unown MISSING worked when YOU had twelve supporters in the LZ.
WafflzInTheHouse Oh lol I remember thinking something similar once where I believed Lost World (Call of Legends) activated when YOU had 6 Pokémon in the lost zone, not your opponent. If MISSING worked that way, it would have been one of the oppressive cards ever printed, given it existed in a format with the Prism Star Supporters and Lost Blender.
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