Main Deck (60 cards)
x3
$1.89
$0.18
x3
$0.83
$0.76
$3.11
$0.60
$0.26
x2
$0.22
x2
$0.20
$0.30
x4
$0.22
$0.30
x4
$0.27
x2
$0.17
$0.07
x3
$0.19
x3
$0.16
x2
$0.06
$0.20
x4
$0.16
$0.31
$0.39
x2
$0.32
x4
$0.17
x9
$0.12
x2
$0.31
Pokémon
(10)
Trainer
(39)
Trainer
(39)
Trainer
(39)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
1 attack
1
10.0% of attacks
2 Energy
3 attacks
3
30.0% of attacks
3 Energy
6 attacks
6
60.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
MeepPlaysPokemon
I think maximum band is better for this deck, even though Prime catcher is very good, because you have to use many Tachyon bits to get high knockouts. Also Radiant Greninja and Professor Sada vitality is better for excelaration and draw. Don't you think you won't have enough space with Squawkabilly? The Moltres from brilliant stars is good for getting knockouts with basic 'mons, but the Moltres that adds 10 damage combined with Maximum belt and Goughing Fire's first attack that does 60 damage does the same thing.
I know this sounds like I'm the meanest guy on earth right now, but I want to make this deck myself, so I've also put alot of thought into it.
Also, I'm I the only one that thinks that this deck is basically Roaring Moon? (Both have Goughing somewhere, they both are ancients, the both are really strong and they both have 230 hp).
Anyways, this deck is pretty good, and you did a good job, and I can't wait to try it myself.
I agree with a lot of the things you've said in your comment, Radiant Greninja works fantasticly in the deck for discarding energies and helping with consistent draw power and I actually will most likely use it instead of charizard, Maximum belt is great for Charizard ex which is a big issue for the deck since it needs to lean heavily into its iron Valiants which I wanted the deck not to do as much since you only need 1 or 2 Valiants to help ko most of the meta but luckily Maximum belt fixes that issue by only needing 1 tachyon bits to 1hit ko the pesky dragon. Im using squawk for the same reason that you wont have as many iron valiants on the board as a deck like entei V so bench space isnt as big of an issue as it would be but it can still get a bit cramped.
I've been considering swapping Moltres for Iron moth since it doesn't need magma basin and can get set up with a sadas vitality to 2 gouging fires which then moves to it via its ability. Then we can use it for the same things moltres and gouging fire ex like you said with its 1st attack which i completely forgot about but iron moth has the benefit of weakness which will be useful for iron leaves and iron valiant in the future. Ill definitely be taking these suggestions into consideration though so expect some changes to the list
Also I agree that gouging fire is similar to roaring moon, they are practically identical in their role as an absolute unit with their damage output as well as both being in turn 1 ko decks!
I bet this deck page now has the most words on it, lol🤣
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