Main Deck (60 cards)
x2
$0.21
x2
$0.87
x3
$0.13
x2
$0.12
x3
$2.35
x3
$0.22
x3
$0.29
$0.60
x4
$0.28
$0.21
x2
$0.26
x2
$0.13
$0.22
$0.36
$0.36
$1.23
x4
$0.24
$0.30
$0.17
x2
$0.19
x2
$0.20
$0.23
x3
$0.31
x2
$0.39
$0.19
$0.32
$0.17
x7
$0.15
x2
$0.25
Pokémon
(19)
Trainer
(32)
Trainer
(32)
Trainer
(32)
Energy
(9)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
9 attacks
9
37.5% of attacks
2 Energy
10 attacks
10
41.7% of attacks
3 Energy
5 attacks
5
20.8% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Lewis chai
These are all my opinions, so take it with a grain of salt.
First, relying only on rare candy to evolve Greninja Ex is a bad idea... especially with the abundance of item lock currently available. I would add at least one Frogadier.
The Dudunsparce engine can be good for consistant draw. When I use it, I always include Artizon(s), so every turn I can keep re-adding Dunsparse.
When I am unsure what ACE spec to use, my defaults are always Prime Catcher or Unfair Stamp. Stamp has become less reliable recently with the influx of all the cards that allow you to re-draw an entire hand. For Prime, an extra gust is always useful.
"i want more arvens tho tbh"
me too, buddy. me too.
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