Main Deck (60 cards)
x2
$0.17
x2
$0.17
x3
$0.26
$0.22
x3
$2.35
x2
$0.76
$0.32
$3.11
x4
$0.28
x2
$0.22
$0.38
x2
$0.18
x4
$0.24
$0.30
x2
$0.19
x2
$0.13
$0.87
$0.20
$0.23
$0.12
x2
$0.31
x2
$0.39
x2
$0.22
x2
$0.25
x2
$0.50
$0.23
x8
$3.91
x4
$0.24
Pokémon
(15)
Trainer
(33)
Trainer
(33)
Trainer
(33)
Energy
(12)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
17 attacks
17
68.0% of attacks
2 Energy
2 attacks
8.0% of attacks
3 Energy
6 attacks
6
24.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
JThey
I really like this build however I have two concerns, one this seems slow to power up, and two do we really want to be playing 4 Irida since it can't get Greninja ex?
Yeah I think you should swap 2 irida for 2forest seal stone
peromiitheus PyroPlayer Thanks, I added the Forest Seal Stones. Should I add something like Technical Machine: Evolution (Paradox Rift) or Ultra Ball (Brilliant Stars) to get Greninja into play quicker?
Yes, I would recommend adding TM Evo and TM Devo, I've found to have good synergy with Greninja. I'm unsure if 2 forest seal stones is worth it, I'd rather play 1 seal stone and 3 Arven. Adding another Rotom V in case you prize your lumineon, and 3 or so ultra balls. The boomerang energy idea is cool but I think it's just too slow. If your not too attached to that plan I'd play 2 Double Turbo and 7 Water energy for my whole energy package but maybe with Radiant Greninja you need more. I prefer to play Nest Balls over Great Balls. Finally, I think Lost City would be a better stadium than Mesagoza
As for making room for all that, it might be tough but I would cut 1 Greninja, a Turos scenario, the Great balls, Candice, the flutes, and a couple energy. I also forgot to suggest adding a Pal Pad, and a Super Rod
not running DTE is just throwing
You must be logged in to comment.