GreninjaEX/Garchomp EX SmackDown!!!!

BugCatcherRevolverOcelot BugCatcherRevolverOcelot Standard 1,837 views Mar 28, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Gabite (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Garchomp ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Gible (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Mewtwo (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Bravery Charm (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Evolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

I've ran sims on this deck and it's insane! Seems scary to have two stage 2 EX as main attackers but I've never not had Greninja or Garchomp maximum 3rd turn. It's actually disgusting. Water energies for greninja and discard two fighting type energies so either Garchomp or Night stretcher can grab them and attach them back. 

Early game miss/Late game miss

If you can't get out garchomp or Greninja early/late game; USE MEWTWO he is a killer!

Cut your losses and arven out a nest ball and bravery

...

I've ran sims on this deck and it's insane! Seems scary to have two stage 2 EX as main attackers but I've never not had Greninja or Garchomp maximum 3rd turn. It's actually disgusting. Water energies for greninja and discard two fighting type energies so either Garchomp or Night stretcher can grab them and attach them back. 

Early game miss/Late game miss

If you can't get out garchomp or Greninja early/late game; USE MEWTWO he is a killer!

Cut your losses and arven out a nest ball and bravery charm. Then just smack your opponents with their own damage using reflective barrier! Really fun when using it against Charizard EX when they think they've won cause I've taken 4 prizes, but then they kil me for a ton of damage just for them to get hit right back for the same damage! Actually disgusting! Use Mewtwo early to scare oponents out of early prize trades, or late game to punish Charizard EX/BloodMoon catch up strats! And best of all, take 2 prizes for mewtwo only giving them 1!!!

I think there's enough viablity with Mewtwo to keep it, its not just fluff, but feel free to swap him out for better hitters. 

If you don't believe me, print it out as prozies and test it! Prioritizing Greninja first to use his search ability basically solidifies a win. Or export it and import it into Poketcg Live to see it there to test how it plays!

 

Card Types

Trainer 35
Pokémon 15
Energy 10

Energy Types

Water 10
Fighting 7
Psychic 2

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
56.5% of attacks
2 Energy 6 attacks
6
26.1% of attacks
3 Energy 4 attacks
4
17.4% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Don Beni 18 avatar

could you make a deck of garchomp ex and ragin bolt post rotation please

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