Main Deck (60 cards)
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$15.94
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Pokémon
(13)
Trainer
(37)
Trainer
(37)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
4 attacks
4
22.2% of attacks
2 Energy
4 attacks
4
22.2% of attacks
3 Energy
4 attacks
4
22.2% of attacks
4 Energy
3 attacks
3
16.7% of attacks
5 Energy
3 attacks
3
16.7% of attacks
Opening Hand Probability Calculator
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CountyGibbon798
I mean, I get what ur thinkin here, but like you mentioned, at the end of the day, it's still kinda joke.
I'll hold on any specific suggestions for that same reason, but there's actually two reasons that Gardeon and LucMetal, like mentioned, work that this doesn't have, and I think you would know them:
- They both have an infinite energy switch system, preventing Acerola and Max potion from resetting energies(dusknoir special transfer here or smth?)
- They do actually have an attack that is intended to be used(need some sort of accel tho which is tough)
Also yeah, I get it, it's funny but what's the point of the birds in the first place? You have bloodmoon, which is buffed to 320 from Bouffalant alone, making the only META able to OHKO it Gouging fire. (mega ray with muscle band too but you have other HP buffs)
Why compressor engine? I fail to see the synergy between it and your central strategy.
Also ur completely right abt decks running Enhanced hammer, bc most thoughtfully built decks that I see that have an insta KO pokemon like Yveltal have 1 or even 2 copies of enhanced hammer to counter their mist/wash energies. They're useful anyways too since special energy is actually quite common among expanded decks. Namely DDE and DCE and other good special energies.
It doesn't seem like you care abt the deck a crazy amt so like I said, I'll hold on any advice.
decently built tho I'll give ya that. Just a few screws loose. Also nice gif btw
Battle Compressor A neat interaction is that if you're using Rainbow Energy effects, Metal Transfer works fine as they're still technically Metal energy. Maybe I should go with the rainbow build w/ Terapagos and see how that goes?
Wait actually hold up you actually cooked there, I didn't realize that you could do that with metal transfer, and I think you're right that it can. Honestly birds is fine here if you're in it for the funnies. It's just that acceleration would be a pain, which Terapagos doesn't have an issue with in exchange for less HP. 230 + 60 Bouffalant +50 Charm is still 340, which tanks most things still.
Dunsparce (Fusion Strike) is a decent consideration considering you're running mist energy for coverage already, so why not some more coverage.
Battle Compressor This is ironic, because working with Terapagos means that this is one of the rare cases you want AZU instead of Sky Field, as this deck doesn't benefit from the opponent from having more bench space, nor is it indifferent with something like Raichu Donk. You can also Strategically turn it on and off through Acerola to remove your pesky benchwarmers such as Dede, Lele, and Bat.
I'll do a rework, aiming more towards competitive-ness, but I'll still keep a copy of THE BIRDS for they funny. Having access to Metal Transfer might help out a lot as well.
That is all very true. This is probably one of very few cases you'd use AZU since your central strategy uses a tera.
Penny over Acerola btw if ur plannin on using the "turn it on and off" thing, which is smart. (Penny anyways actually)
good lord this is sounding disgustingly like standard but oh well.
Wish you luck on the drawing board.
Battle Compressor Mew VMAX is the bane of my existence, and my number one gripe with its existence in Expanded is that the Expanded list looks nearly identical to its Standard one. The tank build generally isn't great in Standard for Terapagos anyways since the Dusknoir one is just that much better, but Expanded has some of the tools available that can push it to where it needs to be.
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