Inteleon dark box 2.0

Grodrams Grodrams Unlimited 2,624 views Mar 04, 2022 Updated Mar 16, 2022
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Deck Primer

Often Inteleon lines have too much search, and you basically evolve your engine just to deck thin. Which is good cuz decks like these are usually quite inconsistent. weezing has been cut altogether because it sucks vs arceus and vs mew is more just annoying than a win condition, atleast against good players. Galar Zapdos v can often ohko arceus for a single fighting which is kinda strong. Galar Moltres v is very strong. People often think this is a go second deck. I would favor going first however

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Often Inteleon lines have too much search, and you basically evolve your engine just to deck thin. Which is good cuz decks like these are usually quite inconsistent. weezing has been cut altogether because it sucks vs arceus and vs mew is more just annoying than a win condition, atleast against good players. Galar Zapdos v can often ohko arceus for a single fighting which is kinda strong. Galar Moltres v is very strong. People often think this is a go second deck. I would favor going first however atleast against arceus. Because, if you go first and manage to get a galar moltres plus one attachment either from ability or normal, you should often be able to attack with it the next turn. And it ohkos arceus with choice belt. Which is also searchable with drizzile obviously. Its fine going second as well since double turbo makes arceus do 20 less dmg and even with a choice belt its 10 dmg short of ohkoing moltres. However, its obviously much better to be able to ohko arceus before he does first attack, at that point they cant really play, atleast arceus duraladon, which seems like the arceus variant most are playing. Moltres v is good against mew aswell since it charges up itself easily and puts a lot of preasure early. I have thought about playing cleasing gloves in this deck, its a tool that makes you do 30 more dmg to psychic mons, with it you can ohko meloetta with hoopa even if they have oricorio.

Card Types

Trainer 34
Pokémon 18
Energy 8

Energy Types

Water 11
Darkness 6
Fighting 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 6 attacks
6
26.1% of attacks
2 Energy 12 attacks
12
52.2% of attacks
3 Energy 4 attacks
4
17.4% of attacks
4 Energy 1 attack
4.3% of attacks

Opening Hand Probability Calculator

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Probability of drawing at least of in your opening hand

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