Main Deck (60 cards)
$18.30
x2
$0.36
x4
$0.13
$15.10
x4
$0.35
x3
$1.18
x4
$0.28
$1.64
$0.30
$0.24
x2
$0.23
x3
$0.11
$0.35
x4
$2.40
x3
$4.24
x4
$0.32
$4.87
x2
$5.92
x4
$0.20
x3
$0.34
x2
$0.30
$0.53
x2
$7.43
$0.19
$0.30
x4
$0.93
Pokémon
(15)
Trainer
(40)
Trainer
(40)
Trainer
(40)
Energy
(5)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
13 attacks
13
92.9% of attacks
2 Energy
1 attack
7.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
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in your opening hand
thedatabreach502
This is... actually a fun concept! There are definitely some changes to be made, so I'll go through them pretty quickly.
- Roseanne's Backup is a bad card, flat out. In decks that use a lot of tools (especially Life Dew), Lana's Fishing Rod (Cosmic Eclipse) is much better than Roseanne. If you want energy recovery, Special Charge (Steam Siege) is always there!
- Lusamine feels a little too slow for this deck, so if you want the best supporter recovery, I'd settle with just the VS seekers.
- I would add more Stretchers, as I wouldn't be surprised if you end up losing enough Pokémon over the course of a match from either shred attacks or just plain old bad luck.
- More of a suggestion/idea than a critique, but since this deck uses Nincada and Life Dew as part of its strategy, Shedinja (Lost Thunder) can slot right into your deck, as its ability effectively turns it into additional copies of Life Dew. You can just evolve when you feel the need for another prize denial option.
I'm sure there are other things that more experience Expanded deckbuilders can spot that I can't, but those are what I saw. Good work!
This is rly funny I'll give you that.
I agree with every one of CountyGibbon798 's suggestions.
The biggest problem honestly is that there are actually sooo many cards that have a flip a coin for invincibility attack that do decent damage, some 120+, so at the end of the day, the bugs and electrike are worse on the spectrum of possible options. This is still decently built after gibbon's suggestions though. Just needs to be optimized with different pokemon.
Battle Compressor Yeah, if more effective overall Pokémon were used, then there wouldn't have to be the nincada/Shedinja line to begin with, as well as the techs like hustle belt and Rainbow Energy. And from there you probably won't need Level Ball, which undermines Jirachi, so the entire thing unfolds into requiring a complete rework. The only thing remaining would end up being the overarching strategy lol.
Love your pfp
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