Iron Jumpluff

Duxdude Duxdude Expanded 1,478 views Nov 14, 2023 Updated Dec 19, 2023
Budget
Purchase
Deck Primer

I really enjoyed playing the Jumpluff deck in the past. So I thought I would give it a shot with Iron Jugulis to help with the spread damage. 

Card Types

Trainer 33
Pokémon 16
Energy 11

Energy Types

Grass 12
Colorless 2
Psychic 1
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
72.2% of attacks
2 Energy 1 attack
5.6% of attacks
3 Energy 2 attacks
2
11.1% of attacks
5 Energy 2 attacks
2
11.1% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

Lil Mello avatar

What's the rapid strike energy used for?

Duxdude avatar

Its used to help power up the Scroll of Swirls, for Jumpluff to do 60 damage to all of your opponents Pokemon. I know Reversal Energy works for it, but I wanted to have an option to go into if I was not behind in prizes. 

CountyGibbon798 avatar

I don't mind the idea of running a single TM: Blindside for Jumpluff, as it can snipe for 200 damage that way. Tower of Waters is useless, as your only Rapid Strike Pokemon in the deck have a free retreat anyways. To replace it, I'd use Town Store (Obsidian Flames) to search for all of the tools this deck relies on. The next thing is that for a deck that relies heavily on bench sniping, the lack of Boss's Orders and Canceling Cologne (Astral Radiance) is a recipe for disaster as you have no way to knock out any opposing Manaphy, which makes a lot of matchups very hard to win. I really love Jumpluff decks, so all I want is to see this one succeed!

Duxdude avatar

Thank you for all the suggestions, I forgot all about TM: Blindside. I made some updates to the deck to accommodate what you said by adding in 3 copies of Town Store, 2 copies of canceling Cologne, 3 Boss's Orders, and 2 TM: Blindsides. I then replaced the Rapid Strike energies for 2 more Reversal Energies and added in a Radiant Alakazam to help move damage around (as Iron Jugulis and TM: Blindside still need damage on the Pokemon you want to hit).


I also kept 2 of the Scroll of Swirls in to help add in that initial spread damage to set up for TM: Blindside and Homing Headbutt. And I left the TM: Devolution in to try to wipe boards of people that play strong Stage 2 EX cards with weak Basic and Stage 1 Evolutions. 

You must be logged in to comment.