Main Deck (60 cards)
x4
$20.22
x2
$2.32
$0.24
x4
$0.10
$0.32
$6.12
x4
$67.66
$0.28
x4
$0.30
x2
$0.14
x3
$0.31
x2
$0.25
x3
$0.16
x2
$0.35
x2
$0.19
$0.27
x2
$0.17
x4
$0.31
x4
$0.04
x2
$0.40
x3
$0.15
x2
$0.28
$0.18
$0.37
x4
$0.27
Pokémon
(13)
Trainer
(43)
Trainer
(43)
Trainer
(43)
Energy
(4)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
5 attacks
5
26.3% of attacks
2 Energy
10 attacks
10
52.6% of attacks
3 Energy
4 attacks
4
21.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Thebestneverest
This looks like a fun deck but I'm trying to understand the purpose of the luminous energy.
Hisuian electrode V is very good for klawf.
Electrode is vital in the Charizard matchup because it hits weakness, therefore you should run it. It also helps with your energy efficiency as it attacks for free.
Luminous energy is useless here, as it enables no attacks. I'd just run four DTE with the electrodes to lower your energy demand, but if you must only run Klawf then swap the luminous energies for basic energies and addRaihan (Crown Zenith) to power up new attackers
BAD!!!!!!!!!!!!!
if you have seen my lessons: "never run on special energy: Beedrill (Chilling Reign) and Alolan Persian-GX (Cosmic Eclipse)
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