Main Deck (60 cards)
x3
$0.21
x3
$0.39
x4
$0.24
x4
$0.46
$0.55
$0.21
$0.83
$0.60
$0.27
x3
$1.10
x2
$0.74
x2
$0.35
x3
$2.40
x4
$0.23
x3
$4.24
$6.41
$4.87
x4
$0.16
$0.12
$0.33
$3.30
x2
$0.25
$0.30
$0.17
$2.53
x4
$0.32
x2
$0.27
x4
$0.31
Pokémon
(17)
Trainer
(37)
Trainer
(37)
Trainer
(37)
Energy
(6)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
9 attacks
9
34.6% of attacks
2 Energy
5 attacks
5
19.2% of attacks
3 Energy
12 attacks
12
46.2% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
StallDecksRule
I've learned that most decks in Expanded that play like a Standard deck don't go very far in tersm of winning games. This deck looks neat, but at most I can see it annoying your opponent as everything that Licks Go Crazy does can be mitigated for the most part. In fact, you will often be doing your opponent a favour depending on what you discard. Good concept, though, as Lickilicky is a very unique card!
Perhaps try making this into a CG deck? (A standard deck with up to one playset of an expanded card.)
The thing with competitive Expanded is if you don't lock your opponent out of the game turn 1 or take all of your prize cards in 3 turns it isn't a good deck. If I only limit myself to building within those parameters there wouldn't be many different decks to make at all. Most of the decks I build will get blown out of the water by Expanded Meta, but anything will that doesn't follow the two previous mentioned rules.
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