Main Deck (60 cards)
x4
$0.22
x2
$0.21
$2.70
$0.13
x2
$3.02
$0.06
x2
$0.26
x2
$0.26
x2
$0.24
x2
$0.30
x2
$0.13
x4
$0.22
$0.21
x3
$0.13
$0.16
$0.27
x2
$0.18
x4
$0.24
$0.17
$1.44
x4
$0.20
$0.03
$0.12
$0.39
x2
$0.24
$0.03
x6
$4.11
x3
$2.89
x2
$0.25
Pokémon
(13)
Trainer
(36)
Trainer
(36)
Trainer
(36)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
2 attacks
2
13.3% of attacks
2 Energy
9 attacks
9
60.0% of attacks
3 Energy
4 attacks
4
26.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
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I am really liking this deck! I will definitely try this out!
Tumbernwo feel free to switch the cursed drop spiritomb for 2 more of the lost origin spiritomb. I only have 2 irl so I am using 2 non-lost origin spiritomb to make up for the 2 I do not have. Also feel free to add your own trainers card or support cards. I know it currently has low draw power. As is you want to use ultra ball to discard spiritomb cards to stack up the damage.
I like the deck! You don't really even need the Choice Belt for Mew Machups, because (190-20)x2=340, but it could clutch against Lugia VSTAR if you used a Ditto with 4 Spirtiomb in the discard: 10+(60x4)+30=280
Octowen well the lugia vstar might have special guard energy further reducing the amount of dmg it will take, hence the cry of destruction yveltal. But agreed choice belt might not be needed, I just don't have any other cards to replace it fully so I added it there. Again, feel free to add and remove cards to better fit this deck. I am just using the cards I currently have to make this deck. ^_^
Correct myself vguard blocks dmg from v pokemon only.
Removed 1 rescue carrier + 1 darkness energy to add 2 turbo colorless energy. Just so you can proc cry of destruction quickly on ditto or yveltal.
Good idea!
Is Switch standard? I don't think so but it appears in the "standard" filter.
Please describe your experience and any alteration you have made with my deck upon trying it. I would like to improve it if possible.
Removed Zinnia's Resolved and 1 Battle VIP pass to add 2 Raihan.
Also added another lost origin spiritomb as I managed to get another one.
I went ahead and kept Zinnia's Resolve, but I also threw in a Manaphy to help negate Inteleon pings. So far, this deck is fairing pretty well and I am loving it. Thank you so much for the list!
Tuberiro Well I haven't gotten to used Zinnia's resolve so I removed it, that said I would add Manaphy but it doesn't counter Orocioa [Fusion Strike Pokemon from Mew decks] as their attack plant dmg counter not deal dmg. I only won once and lost twice to mew decks mostly due to rng luck. My opponent kept getting the cards they needed and once they saw yveltal they just kept using mew energy strike to shuffle their cards back into the deck. Sadly. Right now I need more ways to discard my spiritomb as when I play them they don't kill them. They either boss order someone else up to the active zone or use the "plant 5 dmg counter on opponent pokemon anyway you want" which is killing my deck.
But I am glad the deck is going well for others!
I have updated my deck and will tell you how it goes. I added more draw power along with removing choice belt for supereffective goggles for mew match up. This way we can try to one shot mew with just having 2 spiritomb in graveyard.
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