Main Deck (60 cards)
x4
$0.22
x2
$0.21
x2
$0.89
x2
$0.86
$3.11
x2
$0.44
x4
$0.28
x3
$0.15
x2
$0.13
x4
$0.22
x4
$0.49
$1.23
x2
$0.12
x3
$0.31
x2
$0.14
x2
$0.34
x2
$0.39
x4
$0.20
x6
$0.15
x3
$0.20
x5
$0.10
Pokémon
(13)
Trainer
(33)
Trainer
(33)
Energy
(14)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
4 attacks
4
23.5% of attacks
2 Energy
4 attacks
4
23.5% of attacks
3 Energy
7 attacks
7
41.2% of attacks
4 Energy
2 attacks
2
11.8% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
MegaMagikarpVMAX
The energy count is kind of strange. You realistically only need 2 or 3 lightning in the deck. And I would cut the water since you have zero water pokemon that you attack with (besides zero energy cram) and replace all water with just possibly fire and a rad zard. either that or add rad greninja to use the water energies. You also might want to add more switches so you can consistently get 7.
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