Main Deck (60 cards)
x4
$0.22
x4
$0.21
x3
$1.95
x3
$2.07
$1.82
x3
$0.44
x4
$0.26
x3
$0.24
x2
$0.30
x3
$0.22
x2
$0.30
x4
$0.21
x3
$0.23
x2
$0.31
x4
$1.44
x4
$0.20
$0.24
x4
x4
x2
$0.30
Pokémon
(18)
Trainer
(32)
Trainer
(32)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
13 attacks
13
46.4% of attacks
2 Energy
5 attacks
5
17.9% of attacks
3 Energy
10 attacks
10
35.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
ImKade
This deck looks really fun to play but why would you play 4 dark energy? That just doesn't really make sense when your main attacker is Typhlosion and you only have one Noivern V. I would say play 7 Psychic energy, no dark energy, and a Galarian Zigzagoon just in case you need one more damage for the VSTAR attack. If you want to keep the Mirage gate, add a dark type attacker to help out against Mew VMAX and other stuff. Maybe a Drapion V and maybe a second Noivern V, or even a Crobat V and VMAX. Just my two cents.
DeeMss Lost engine works best with pokemon V when adding two types of energy, as Mirage gate can't bring two energies of the same type.
As for the changes you might want to make, reduce the cramorant and boss line.
Lost engine really benefits from:
- Scoop up net
- Switches
- Putting back energy from hand/dicard to deck. So either marnies or Energy recycler.
- Radiant Greninja.
You must be logged in to comment.