Main Deck (60 cards)
x2
$0.16
$1.43
x2
$0.76
x2
$0.78
x2
$0.16
x2
$0.27
x2
$0.16
$0.08
x2
$0.44
$6.38
x2
$0.87
x4
$0.15
x2
$0.21
x4
$0.23
x2
$0.23
x2
$0.22
x3
$0.23
x2
$0.41
x2
$0.16
x4
$1.46
x2
$0.06
$2.31
x4
$4.01
x7
x2
$0.13
Pokémon
(19)
Trainer
(28)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
12 attacks
12
44.4% of attacks
2 Energy
7 attacks
7
25.9% of attacks
3 Energy
8 attacks
8
29.6% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
0njii
I know this is kinda odd to comment on your own deck but please give me some advice for this deck it has many flaws and I want it to be in the best condition it could possibly be in. Thanks and have a nice one!
Cut down:
- Steven's Resolve (Celestial Storm) as it is not standard legal
- Galarian Zigzagoon (Sword & Shield) as it is not standard legal
- Evolution Incense (Sword & Shield) as it is not standard legal
- Scoop Up Net (Rebel Clash) as it is not standard legal
- Basic Fighting Energy because Urshifu is not using it and it may become a problem if you want to find Lightning Energy for your Luxray/Zeraora V
- Boss's Orders (Rebel Clash) to 2-3 copies as you already do spread/snipe damage so gusting is not necessarily needed all the time
- Rare Candy (Sun & Moon) to only 2 copies as you only need to bring the same amount as the stage-2 Pokemon you bring.
- Electric Generator (Scarlet & Violet) is not needed here because there are no heavy attackers here. You may want to change it to Energy Search (Scarlet & Violet) so you can easily manually attach each turn
You may want to add:
- more draw supporters such as Professor's Research (Pokémon GO), Judge (Scarlet & Violet)
- Raihan (Evolving Skies) so you can recycle ur energy straight to ur Pokemon and get a free search from your deck
- searcher cards such as Nest Ball (Sun & Moon) (u need to set up multiple Pokemon so having this is very helpful), Ultra Ball (Sun & Moon) as you can easily search for any Pokemon, Great Ball (Sun & Moon) or Capturing Aroma (Silver Tempest) so you can have additional searcher cards.
- more copies of Tower of Waters (Battle Styles) so you can easily switch between ur Pokemon
- full copies of Rapid Strike Energy (Battle Styles) because you can search for it easier using Octillery
I believe that's all that I can think of, you may want to try experimenting with it a bit more in TCG Live...
Cut down:
- Steven's Resolve (Celestial Storm) as it is not standard legal
- Galarian Zigzagoon (Sword & Shield) as it is not standard legal
- Evolution Incense (Sword & Shield) as it is not standard legal
- Scoop Up Net (Rebel Clash) as it is not standard legal
- Basic Fighting Energy because Urshifu is not using it and it may become a problem if you want to find Lightning Energy for your Luxray/Zeraora V
- Boss's Orders (Rebel Clash) to 2-3 copies as you already do spread/snipe damage so gusting is not necessarily needed all the time
- Rare Candy (Sun & Moon) to only 2 copies as you only need to bring the same amount as the stage-2 Pokemon you bring.
- Electric Generator (Scarlet & Violet) is not needed here because there are no heavy attackers here. You may want to change it to Energy Search (Scarlet & Violet) so you can easily manually attach each turn
You may want to add:
- more draw supporters such as Professor's Research (Pokémon GO), Judge (Scarlet & Violet)
- Raihan (Evolving Skies) so you can recycle ur energy straight to ur Pokemon and get a free search from your deck
- searcher cards such as Nest Ball (Sun & Moon) (u need to set up multiple Pokemon so having this is very helpful), Ultra Ball (Sun & Moon) as you can easily search for any Pokemon, Great Ball (Sun & Moon) or Capturing Aroma (Silver Tempest) so you can have additional searcher cards.
- more copies of Tower of Waters (Battle Styles) so you can easily switch between ur Pokemon
- full copies of Rapid Strike Energy (Battle Styles) because you can search for it easier using Octillery
I believe that's all that I can think of, you may want to try experimenting with it a bit more in TCG Live...
Cut down:
- Steven's Resolve (Celestial Storm) as it is not standard legal
- Galarian Zigzagoon (Sword & Shield) as it is not standard legal
- Evolution Incense (Sword & Shield) as it is not standard legal
- Scoop Up Net (Rebel Clash) as it is not standard legal
- Basic Fighting Energy because Urshifu is not using it and it may become a problem if you want to find Lightning Energy for your Luxray/Zeraora V
- Boss's Orders (Rebel Clash) to 2-3 copies as you already do spread/snipe damage so gusting is not necessarily needed all the time
- Rare Candy (Sun & Moon) to only 2 copies as you only need to bring the same amount as the stage-2 Pokemon you bring.
- Electric Generator (Scarlet & Violet) is not needed here because there are no heavy attackers here. You may want to change it to Energy Search (Scarlet & Violet) so you can easily manually attach each turn
You may want to add:
- more draw supporters such as Professor's Research (Pokémon GO), Judge (Scarlet & Violet)
- Raihan (Evolving Skies) so you can recycle ur energy straight to ur Pokemon and get a free search from your deck
- searcher cards such as Nest Ball (Sun & Moon) (u need to set up multiple Pokemon so having this is very helpful), Ultra Ball (Sun & Moon) as you can easily search for any Pokemon, Great Ball (Sun & Moon) or Capturing Aroma (Silver Tempest) so you can have additional searcher cards.
- more copies of Tower of Waters (Battle Styles) so you can easily switch between ur Pokemon
- full copies of Rapid Strike Energy (Battle Styles) because you can search for it easier using Octillery
I believe that's all that I can think of, you may want to try experimenting with it a bit more in TCG Live...
Cut down:
- Steven's Resolve (Celestial Storm) as it is not standard legal
- Galarian Zigzagoon (Sword & Shield) as it is not standard legal
- Evolution Incense (Sword & Shield) as it is not standard legal
- Scoop Up Net (Rebel Clash) as it is not standard legal
- Basic Fighting Energy because Urshifu is not using it and it may become a problem if you want to find Lightning Energy for your Luxray/Zeraora V
- Boss's Orders (Rebel Clash) to 2-3 copies as you already do spread/snipe damage so gusting is not necessarily needed all the time
- Rare Candy (Sun & Moon) to only 2 copies as you only need to bring the same amount as the stage-2 Pokemon you bring.
- Electric Generator (Scarlet & Violet) is not needed here because there are no heavy attackers here. You may want to change it to Energy Search (Scarlet & Violet) so you can easily manually attach each turn
You may want to add:
- more draw supporters such as Professor's Research (Pokémon GO), Judge (Scarlet & Violet)
- Raihan (Evolving Skies) so you can recycle ur energy straight to ur Pokemon and get a free search from your deck
- searcher cards such as Nest Ball (Sun & Moon) (u need to set up multiple Pokemon so having this is very helpful), Ultra Ball (Sun & Moon) as you can easily search for any Pokemon, Great Ball (Sun & Moon) or Capturing Aroma (Silver Tempest) so you can have additional searcher cards.
- more copies of Tower of Waters (Battle Styles) so you can easily switch between ur Pokemon
- full copies of Rapid Strike Energy (Battle Styles) because you can search for it easier using Octillery
I believe that's all that I can think of, you may want to try experimenting with it a bit more in TCG Live...
Thanks arelios for the advice I will definetly take it into concideration!
I would definitely agree making this standard legal is a good idea. Nice deck though!
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