"Make Do Won't Do" Spiritomb

SoroSorrow SoroSorrow Expanded 2,862 views Oct 02, 2022 Updated Oct 02, 2022
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Deck Primer

Yes yes, you heard well, this is a Lost Origin Spiritomb deck WITHOUT Cinccino. I know Cinccino is usually the way to get, but give this deck a try!

You can look in my profile, I've already done a Cinccino + Spiritomb deck and it was good, but the main issue was the important dependence on having a board of Cinccino quickly. It was inspired by LDF's deck. I like it, but it was not consistent when I couldn't get Cinccino early.

And here is my new version that feels so much better! Contrary to the Magikarp

...

Yes yes, you heard well, this is a Lost Origin Spiritomb deck WITHOUT Cinccino. I know Cinccino is usually the way to get, but give this deck a try!

You can look in my profile, I've already done a Cinccino + Spiritomb deck and it was good, but the main issue was the important dependence on having a board of Cinccino quickly. It was inspired by LDF's deck. I like it, but it was not consistent when I couldn't get Cinccino early.

And here is my new version that feels so much better! Contrary to the Magikarp deck, we only need to dicard 4 (and often only 3) Spiritomb so the Cinccino engin is not that necessary. Instead, I decided to rely on Bibarel to draw cards and to discard the Spiritomb, the Quick Balls and Ultra Balls are perfect. Ball Guy is the key here: Grab an Heavy Ball, grab a Level Ball, grab an Ultra Ball and discard your Tombs! 

Some tech I added in the deck:

- 2 Water Energy to have the option to attack with Greninja, especially in Single Prize matchup to take an additional KO.

- Spiritomb from Brilliant Stars has acutally saved my more than once. Both attacks are awesome. The first one is good against huge tank (Goodra, Stonjourner) with a lot of heal. Turning the weakness to Dark will help to OHKO them. They can retreat indeed, but at least they are wasting resources too. The second attack put 2 damage counters in anyway I like, which can help fix some maths.

- Shedinja is here especially for the PikaFly match-up. This bypass the immunity and bring them to 10HP. You can then deal the last 10HP with the second attack of Spiritomb from Brilliant Stars.

Don't hesitate to suggest anything.

I added the end of a matchup I had with the deck. It was an example of when Brilliant Star Spiritomb (through Ditto) really helped to fix the math.

Card Types

Trainer 36
Pokémon 14
Energy 10

Energy Types

Colorless 7
Darkness 4
Water 2
Psychic 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 3 attacks
3
25.0% of attacks
2 Energy 5 attacks
5
41.7% of attacks
3 Energy 4 attacks
4
33.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

GodIsAPyukumuku avatar

This deck looks neat, I love when people on here don't just reconstruct a meta deck plus or minus a few items lmao. I was going to ask about the shedinja and how it gets into play, but I realized as I was typing this you're using the dittos. Nice deck!

SoroSorrow avatar

Thanks! The Shedinja is actually a last minute addition after I got forced to give up against a PikaFly Vmax ahah Before that, I had a Baby Galarian Moltres. But to be fair, the Shedinja is so synergic here, it felt perfect the moment I added it in the deck. With Exp Share and Raihan, it is actually easy to do three attachments in a turn. And the fact that Brilliant Star Spiritomb put 2 Damage Counters wherever I want makes it even a better partner.

 

SoroSorrow avatar

After playing for a little more time, there is one challenge I encountered: When I have my two Ultra Balls prized, I can struggle a bit to discard my spiritomb. I'm thinking of a solution right now, but I might replace the Evo Encense by a third Ultra Ball ou maybe add a Zinnia's Resolve or an Allister instead of Prof research

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