Marnie’s Grimmsnarl ex (Destined Rivals)

LimeLemon LimeLemon Standard 34,486 views Jun 11, 2025 Updated Jun 11, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Iron Bundle (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Snorunt (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Artazon (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Counter Catcher (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Defiance Band (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Professor's Research (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Devolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Evolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

By far the best deck that came from Destined Rivals and is quite threatening in the current format. Also, this is by far the best Froslass Build I've played.

Strategy: I recommend going second with this deck to take advantage of TM: Evolution or Budew's Itchy Pollen. Anyways, for your first turn, get out 2-3 Marnie's Impidimp's, 1-2 Munkidori's, Bundle (Optional), and Budew unless you're using TM: Evolution. Also, get out 1-2 Snorunt's depending on the matchup as your Bench Space is REALLY important.

...

By far the best deck that came from Destined Rivals and is quite threatening in the current format. Also, this is by far the best Froslass Build I've played.

Strategy: I recommend going second with this deck to take advantage of TM: Evolution or Budew's Itchy Pollen. Anyways, for your first turn, get out 2-3 Marnie's Impidimp's, 1-2 Munkidori's, Bundle (Optional), and Budew unless you're using TM: Evolution. Also, get out 1-2 Snorunt's depending on the matchup as your Bench Space is REALLY important. Anyways, try to use Secret Box as soon as possible as it's the main engine of this deck since it allows you to get all the cards you need. Spikemuth helps you get out your Marnie's Pokémon so always try to take advantage of that to get up your Grimmsnarl's. Punk Up, Grimmsnarl's Ability is insane acceleration as you can get out 3 Energy onto it to then Attack or even get 4 into it to then use Energy Switch to move it onto Munkidori. The main focus of this deck is to spread damage onto your Opponent and demolish them before they get set up. TM: Devolution helps get easy KO's by spreading a ton of damage to then OHKO them all by making them go to a lower stage which is insane in certain scenarios. You'll likely be behind on prizes most of the time so run Defiance Band to let Grimmsnarl swing for 210. Maractus helps as a tech card especially in the Early Game if you're bricked since it'll force your Opponent to take more damage and to trap them in the Active helps with further stalling. That's all for this deck in the strategy category, so feel free to make any changes or to leave any suggestions!

CTC: The cards will be listed with a brief explanation and the cards to cut for it will be added at the end.

- 4th Impidimp - Better Consistency but generally running 3 is preferred.

- 3rd Morgrem - Also, provides better consistency especially since 2 TM: Evo's are being played.

- Super Rod - Provides more recovery options.

- 2nd Earthen Vessel - Makes getting more Energy out a lot easier.

To add in the 4th Impidimp, cut a Grimmsnarl, for the 3rd Morgrem, cut something like Iono. For Super Rod probably cut a Stretcher and for Vessel, cut something out like an Iono to go down to 3 or find something else you see unneeded.

Card Types

Trainer 33
Pokémon 19
Energy 8

Energy Types

Darkness 16
Water 5
Grass 3
Psychic 3

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 10 attacks
10
45.5% of attacks
2 Energy 11 attacks
11
50.0% of attacks
3 Energy 1 attack
4.5% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

%
Probability of drawing at least of in your opening hand

Comments

LimeLemon avatar

The rest of the description will be added shortly.

LimeLemon avatar

The description has been finished, and I will be releasing a Raging Bolt ex deck tomorrow. 

Dittorules1 avatar

Ooh nice deck! I love that you added Iron bundle! I might add that to my Grimmsnarl! 

:)

LimeLemon avatar

Dittorules1 Thank you for your feedback! Also, enjoy testing Bundle with Grimmsnarl if you choose to!

Waffle Enthusiast avatar

LimeLemon Gonna take this list and test it online, seems fun.

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