Main Deck (60 cards)
$0.86
$0.32
$1.75
x3
$0.19
$11.71
$2.58
x3
$5.69
$0.21
x2
$0.11
x2
$0.15
x4
$0.29
$0.21
$0.16
$0.38
$0.28
$0.22
x2
$0.34
$0.26
$0.38
$1.20
x3
$0.23
$0.29
x3
$0.25
$0.15
$0.22
$0.16
$0.20
x2
$0.31
$9.76
x2
$0.40
$6.45
$0.26
$11.59
$0.93
$1.17
x4
$0.13
x2
$0.13
x3
$0.27
Pokémon
(16)
Trainer
(35)
Trainer
(35)
Trainer
(35)
Energy
(9)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
10 attacks
10
43.5% of attacks
2 Energy
10 attacks
10
43.5% of attacks
3 Energy
3 attacks
3
13.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Kitsuyuri
I am going to be testing out this deck now. If you have any updates you already made please update this. Two of my favourite pokemon in this and hopefully this works out well.
Viewset tq for hlp testing deck, my idea is setting uxie or yamask on active to put damage.. and let yamask evolve to cofagrigus. in the same time sprigatito standby to evolve meowscarada. need to aware cofagrigus will friendly fire.
i may add collapse stadium to hlp remove our bench ability pkm..
Kitsuyuri
I think the main issue with deck right now is friendly fire. I saw you made another deck with festival lead but again it is friendly fire. Maybe some stadiums like Gapejaw bog. Might make it more consistant for the meowscarde set up. Instead needing cofagrigus too 100% set up all the time to help get the extra damage off. Just the main issue with the deck is friendly fire but there is no real way to get around it. I think maybe there could be a better selection of trainer cards as well, but i would not know what to recommend.
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