Main Deck (60 cards)
x2
$0.35
x2
$0.11
x2
$0.22
$0.77
x2
$2.49
$0.32
x4
$2.96
$1.89
$0.19
x2
$0.24
x3
$0.20
x2
$0.38
$0.30
$0.08
x4
$0.21
x3
$0.18
x2
$0.12
x3
$0.24
x2
$0.06
x3
$0.30
$0.39
$0.50
x2
$0.23
x2
$0.14
x8
x4
$0.25
Pokémon
(15)
Trainer
(33)
Trainer
(33)
Trainer
(33)
Energy
(12)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
11 attacks
11
57.9% of attacks
2 Energy
1 attack
5.3% of attacks
3 Energy
6 attacks
6
31.6% of attacks
4 Energy
1 attack
5.3% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
PlasmaFists11
You have no way to get the pokemon the deck is based around into play without rare candy
PlasmaFists11
Nice deck! I like the Orbeetle Evomancy idea, but there's no Rare Candy or Dottler in here...
Would it be better to get rid of the Archeops, Orbeetles, and Blipbugs, and replace it with 3 Raltz and 3 SwSh12-68?
Refinement would be helpful and work well with Fleet Footed, and Gardevoir ex is in that evolutionary train anyway, and I get that Archeops would be nice, but it seems a little hard to get it all to work, Kirlia could be a simpler route.
anyway, if my idea is bad here, you might want to at least add Rare Candy.
hope this helped!
I feel like mimikyu ex would be a good counter for gardevoir to play in gardevoir
You must be logged in to comment.