Mr. Sandman (Journey Together - Ting-Lu Spread)

Paisley Park, After Dark Paisley Park, After Dark Standard 906 views Apr 07, 2025 Updated May 08, 2025
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Standard Format: Illegal

This deck is not legal in Standard format:

  • Iron Bundle (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Snorunt (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Artazon (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Arven (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Earthen Vessel (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Exp. Share (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Technical Machine: Devolution (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
  • Town Store (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Deck Primer

we're in a wonderful period between Manaphy and the new Shaymin right now, why not play spread?

This deck utilises Ting-Lu's Ground Crasher attack to damage everything on the opponent's side of the board (besides Tera Pokemon), while making use of Munkidori and Froslass' abilities slowly chip away slowly chip away smaller Pokemon. Thanks to Technical Machine: Devolution the deck does incredibly well into evolving ex-es, but does struggle a little against big basic decks like Hop's Zacian and Munkidori

...

we're in a wonderful period between Manaphy and the new Shaymin right now, why not play spread?

This deck utilises Ting-Lu's Ground Crasher attack to damage everything on the opponent's side of the board (besides Tera Pokemon), while making use of Munkidori and Froslass' abilities slowly chip away slowly chip away smaller Pokemon. Thanks to Technical Machine: Devolution the deck does incredibly well into evolving ex-es, but does struggle a little against big basic decks like Hop's Zacian and Munkidori - my suggestion is to try and get both Froslass out as soon as possible, as the combination of Ground Crasher and multiple Freezing Shrouds can quickly overwhelm the opponent's monkies, allowing you to take your final KOs with Ursaluna.

EDIT: This deck was made before Gardevoir ex saw a big ol' resurgence - and has a very poor matchup into it if your opponent is able to get set up quickly. I've added a copy of Jamming Tower which can be used to get surprise snipes on Bravery Charm Pokemon (so long as they have enough damage on them prior to Ground Crasher, which will discard the stadium before taking a KO), particularly Munkidori, and Latias ex as a more convenient out to prevent high retreat mons like Ursaluna being trapped in the active if you're unlucky enough to start with them. Other than against Gardy the deck is still doing very well, though.

Other Considerations:

- If you don't like the idea of using Ursaluna, Okidogi (Twilight Masquerade) makes for a suitable single prize alternative. You would probably want to up your count of Exp. Share to get energy on it in time, though. There's not currently a great replacement for Fezandipiti, you could maybe try Cleffa (Obsidian Flames) but relying on an attack for draw instead of an ability can be inconsistent.

- Realistically I'm running four Arven because I like my decks to look clean and even, but you could probably drop one for a Crispin to get energy on both Munkidori on the same turn or some other form of draw support like Morty's Conviction.

- I know some Munkidori decks are running Calamitous Snowy Mountain, which would allow it to start moving damage even when Froslass isn't set up. Might be useful, though I think the current stadiums are needed for consistency.

Card Types

Trainer 38
Pokémon 14
Energy 8

Energy Types

Water 5
Fighting 4
Psychic 3
Colorless 1
Darkness 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 6 attacks
6
33.3% of attacks
2 Energy 4 attacks
4
22.2% of attacks
3 Energy 7 attacks
7
38.9% of attacks
5 Energy 1 attack
5.6% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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