Main Deck (60 cards)
x3
$0.11
x3
$0.19
x4
$1.40
x2
$0.86
x2
$0.96
x2
$1.66
$2.97
$0.26
x3
$0.21
$0.28
$0.13
x4
$0.22
x2
$0.31
x2
$0.19
x4
$0.22
x2
$0.12
x2
$0.40
x4
$0.26
x4
$0.50
x3
$0.23
x10
$0.12
Pokémon
(17)
Trainer
(33)
Trainer
(33)
Energy
(10)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
5 attacks
5
19.2% of attacks
2 Energy
2 attacks
7.7% of attacks
3 Energy
19 attacks
19
73.1% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
carrot_cake
So, I gave it a test. The pivoting in the deck is almost non-existant and keeping your oppent to sleep is rough.
I ended up taking out the crushing hammers and the escape rope and put in 2 switchs (switch cart might be a better option) and up prof turo's scenario to 3, since he's how you can bounce the hypno back into your hand.
Also changed cycling road with beach court since the draw power isn't bad enough to need cycling road.
Also dropped the psychic energy and put in 3 double turbo, since jynx's kiss attack is the main attack you want to use.
It's not perfect, but runs smoother with the changes.
Yarn Tabaxi thanks for the suggestions! All of them worked out except the DTEs. The primary way I get the energy onto Jynx is using Palkia's vstar power and they simply got in the way of that. I also added an additional Lumineon V to help get Irida and Turo to hand.
carrot_cake Glad it's working now.
I believe I was having difficulties getting the palkias out when I was testing; and is why I added the turbos.
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