New Donk City

BrightKnight BrightKnight Expanded 1,025 views Sep 22, 2024 Updated Oct 03, 2024
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Deck Primer

Hyper agressive deck with the potential to win on turn one. However, the agression starts taking prize cards right out the gate against MOST decks in the meta. The set up always leaves a 1 prize pokemon in the active spot, meaning they have to gust you to take your 2 prize monsters. 

Basics: 
You're only goal on turn one is to get set up. Your priorities are to do everything you can to get Brute Bonnet (Paradox Rift) , Ancient Booster Energy Capsule (Temporal Forces) , Pecharunt (Scarlet

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Hyper agressive deck with the potential to win on turn one. However, the agression starts taking prize cards right out the gate against MOST decks in the meta. The set up always leaves a 1 prize pokemon in the active spot, meaning they have to gust you to take your 2 prize monsters. 

Basics: 
You're only goal on turn one is to get set up. Your priorities are to do everything you can to get Brute Bonnet (Paradox Rift) , Ancient Booster Energy Capsule (Temporal Forces) , Pecharunt (Scarlet & Violet Promos) , Radiant Hisuian Sneasler (Lost Origin)  and Hisuian Zoroark V (Lost Origin) all on the field. This will mean agressively using every item in the deck, discarding things you think you might need later, nothing else matters. I recommend using any balls to get Squawkabilly ex (Paldea Evolved) in play that way once you have exhausted all of you option in hand, you can cycle the hand to keep trying. Plenty of Carmine (Twilight Masquerade) in the deck too, for the same purpose. When setting up, if you find Binding Mochi (Shrouded Fable) it goes on Zoroark, Rescue Board (Temporal Forces) USUALLY goes on Pecharunt, If Brute Bonnet or Zoroark are in the active and you go first, try your best to use a switch cart to Pecharunt or any of the monsters with 1 retreat cost into the active before you start discarding your hand. 

The Play: 

Turn 1: Brute Bonnet to Poison both active monsters, then use any way you can to switch into Pecharunt before ending your turn, resulting in a poison tick of 80 Damage. 

Turn 2+:  Switch to Zoroark in the active, THEN Poison with Brute Bonnett, Binding Mochi + Void Return (70 Damage), Pecharunt into the active, then Poison ticks (80 Damage) = 150 Damage. 

Notes: Most early monsters get OHKOd, most everything else goes down in 2 hits. They will know out your Pecharunt for a single prize, just use the deck to get another one up or Night Stretcher (Shrouded Fable) the same one back out. 

Edit: Added Forest Seal Stone and 2x Mimikyu for late game walls if the hyper agression doesn't work. Making it less of a meme deck. 

Card Types

Trainer 44
Pokémon 13
Energy 3

Energy Types

Darkness 6
Colorless 5
Psychic 2
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 4 attacks
4
25.0% of attacks
2 Energy 4 attacks
4
25.0% of attacks
3 Energy 7 attacks
7
43.8% of attacks
5 Energy 1 attack
6.3% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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