Standard Format: Illegal
This deck is not legal in Standard format:
- Ditto (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Squawkabilly ex (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Boss’s Orders (Ghetsis) (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Defiance Band (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Iono (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Jacq (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Nest Ball (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Super Rod (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
- Reversal Energy (Regulation Mark: G) is not legal in Standard format. Legal marks: H, I, J.
Main Deck (60 cards)
$0.15
$0.84
$0.16
x2
$0.16
x2
$0.18
x2
$0.22
x4
$0.21
x3
$1.22
$6.29
x2
$0.67
x3
$0.29
x2
$0.19
x4
$0.22
$0.34
x2
$0.31
x4
$0.22
$0.28
$30.09
x2
$0.21
x2
$0.14
x2
$0.40
x4
$0.26
x3
$0.21
x2
$0.15
x7
$0.14
$0.24
Pokémon
(19)
Trainer
(33)
Trainer
(33)
Energy
(8)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
9 attacks
9
34.6% of attacks
2 Energy
10 attacks
10
38.5% of attacks
3 Energy
5 attacks
5
19.2% of attacks
4 Energy
2 attacks
2
7.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
maksi
Why is Eternatus in there?
GangSlater i will copy this from the description:
The Eternatus is here as an out to Cornerstone Mask Ogerpon ex (Twilight Masquerade) . It can also help fix your prize trade by potentially forcing your opponent into taking a one-prizer (therefore having to take "more" than 6 prize cards). And you can hit an ex-Pokémon for 90, which can even help with giving it barely enough damage to get the KO.
maksi Have you considered Unfair Stamp as your ACE SPEC? In testing of my N's Zoroark decks I've found that Unfair Stamp as the ACE SPEC helps as Disruption that brings your Opponent's hand down to 2 Cards which slows them down quite a bit while you get 6 Cards which can potentially give you a much better hand. Besides that the rest of your list looks pretty good!
LimeLemon Hi! Yes I have. It served me fine :) It's for sure not a bad option and I don't think you'd be wrong to play it. Personally I have often gotten into the situation where I had Unfair Stamp on my first hand and then I had to Squawk it away. This doesn't happen quite so often with the Heros Cape because you can just attach it to pretty much any two prizer, Budew or Eternatus (or ofc Zorua) and it'll be at least somewhat useful there.
Prime Catcher is another one that is pretty good. What I like about Heros Cape too is that it is a really solid answer to Bloodmoon Ursaluna. And Unfair Stamp also has the issue of not doing thaaat much for decks that have a draw engine, like Dudunsparce or Zoroark or Drakloak.
I'll continue to test every option and weigh which Ace Spec is most effective against which matchups. If you have great success with Unfair Stamp, let me know please! :D
maksi Alright then, well have a good day!
Interesting concept for a list, but why are there no copies of Arven or Professor's Reseach?
Waffle Enthusiast I'm sure you read my description to get an understanding of the deck, so you probably know that this list is trying to continuously be able to go 90/90 while under Budew lock. This is why there are Jacqs, because like I explained, you need 2 Stage 1s without item access on your second turn. For this reason, Arvens are onbiously bad, since they would quite literally give you a card that you can not do anything with. Unless you magically have everything else, a supporter that just gets you a tool is pretty useless, you can run a stadium for that.
Since we are running our deck quite thin quite quickly by using the Squawkabilly on our first turn, and discarding at least two more items and 2 energies per turn, you will most often go down to a deck size of 30 by the end of your second turn. Like I said in the description, I tried running Carmines and Professors, but ran into the issue of too often having to discard pieces that were crucial for the late game, like being down too many energies, too many Ns PP Up, too many Super Rods, Bosses Orders, etc etc etc. So since we have so much draw power built in, it is much better to not discard more than you need and instead focus on using that tight space to run enough of everything you actually do need to have a competitive chance.
I agree, Zoroark needs to be fast and hit first. I did experiment with Squawk as well but became frustrated it clogs up the bench, so it has to get the job done before Squak becomes a problem. Running Carmine doens't work because you need to play other supporters to set up fast.
As an alternative to Eternatus, I have been using Okidogi. He also helps when item lock because he can acceletrate it's 3 energy needs with a single colorless, such as reversal energy. When poisoned, Oki hits at 260, with a Mochi it's 300. Oki also can hit Cornerstone Oger, but Corner is fighting and Oki is weak to fighting. The Hero's cape helps it escape the one shot. But in my one match with Corner, it bossed up Oki and knocked it out. So eternatus is interesting if only it didn't need a fire.
ReshRevenge reversal energy only works on non-ex pokemon, so not on okidogi
Maksi maksi his first attack to accelerate 2 [D] energy can be achieved with 1 reversal energy this provides colorless energy to any card.
https://pokemoncard.io/card/okidogi-ex-sv6pt5-36
maksi I did read the description but it seems I missed that part you had said, my apologies.
Hey maksi
Good touch there adding Ditto, as a Zoroark player, i too have tried to figure a way to fight or challenge the top meta decks, after a few tries, i ended up adding a Zard ex as a combo, and surprisingly, it does work, you can take a look at my list ( called Zoroark Zard in my deck list )
Let me know what you think and you might try them too to see if it's to your liking, but i managed to get a consistent win with my version, only to lose to Gholdengo ( this deck is still too op to fight on )
wilsonhalim nice idea, but why not use pecharunt? pech also does a lot of damage late game. your version misses all the parts that makes mine fast
I know why you play jacq, but why do you need to play 3 why not play 2 and play another N's pp up?
and why no arven and tm evos
Hey! Not sure if you'll see this, but I have issues dealing with mimikyu that has that anti ex ability. A friend of mine runs it and while I can still beat her, its all based on luck. I was wondering how you would deal with that as I'm still new at tcg! I was thinking putting back in the prism energy and putting that on eternus or putting in a ignition enegry for the darmantian?
Love the deck btw! I'm in love with N and use this as main deck currently! I even bought it to play it irl.
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