Main Deck (60 cards)
$0.12
x2
$0.17
x2
$0.17
x2
$0.11
x2
$0.15
$0.25
$0.32
$13.03
x3
$0.17
x3
$0.25
x2
$1.42
$0.25
$0.22
x2
$0.17
$0.26
x2
$0.36
$0.25
$0.30
$0.22
x2
$0.26
x2
$0.27
x3
$0.27
x2
$0.31
x3
$0.20
x4
$0.25
$0.21
x2
$0.24
x5
$0.10
x2
$0.30
x4
$0.27
Pokémon
(22)
Trainer
(27)
Trainer
(27)
Energy
(11)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
20 attacks
20
60.6% of attacks
2 Energy
6 attacks
6
18.2% of attacks
3 Energy
6 attacks
6
18.2% of attacks
5 Energy
1 attack
3.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
darkintegral
You can't move Palafin to active after your Pokemon is knocked out. That is still the opponent's turn; it must be after your turn starts. You might want more zero retreat cost Pokemon in the deck, switches, or escape ropes.
Obsidian Flames Cleffa for Consistency and 0 retreat cross?
cahill good callout I actually don't think I knew that!
Why is this list running Jacq over Arezu (Lost Origin) by the way? For this list I'd think Arezu is just better because you're not running any rule box evos anyway
This deck needs some more switching cards and i think u should give a shot to one or two zoroark line for all the stage 1 pokemons that are in the deck.
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