Main Deck (60 cards)
x3
$1.86
x3
$2.64
x2
$1.78
$0.41
$0.86
$3.16
$3.11
x2
$0.97
$0.76
x4
$0.26
x2
$0.26
x4
$0.25
x3
$0.22
$0.24
$0.30
x2
$0.22
$0.30
$0.17
x3
$0.19
x2
$0.16
$0.17
x2
$0.21
$0.27
x2
$0.39
$0.17
x2
$0.18
x12
$0.11
Pokémon
(15)
Trainer
(33)
Trainer
(33)
Trainer
(33)
Energy
(12)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
1 attack
5.0% of attacks
2 Energy
7 attacks
7
35.0% of attacks
3 Energy
12 attacks
12
60.0% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
JohnnySooshi
So.rthing you may find useful is a Lost City or two, and an easier way to get Boss back. I'm expecting Gardevoir Scream Tail to be very successful, so I want to be able to counter it. Most only use one or two Gardevoir ex, and so if they can be bossed and lost zoned quickly they will no longer have an engine. Because the Gardevoir IS the backup attacker, it will be easy to bonk the Kirlia and other supports.
I'll consider Lost City if I start seeing more Gardy players, but for now PokéStop provides the fastest way to get pieces set up, especially early game. May be good to tech in currently at 1, over Collapsed Stadium.
Counter Catcher facilitates running Boss at 2, and may be a good excuse to run it at 1 potentially, especially since Darkrai Vstar can get CC back in hand if you save Star Abyss for mid game.
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