Removed Shaymin x1, Removed Psyduck x1, Added Rabsca x1, Added Rellor x1
Added:
- Rabsca (sv5-24) x1
- Rellor (sv10-24) x1
Removed:
- Shaymin (sv10-10) x1
- Psyduck (me2pt5-39) x1
Removed Vivillon x1, Removed Spewpa x1, Removed Scatterbug x1, Removed Hilda x1, Removed Colress's Tenacity x1, Removed Growing Grass Energy x1, Added Budew x1, Added Dudunsparce x2, Added Dunsparce x1, Added Dunsparce x1, Added Lana's Aid x1
Added:
- Budew (sv8pt5-4) x1
- Dudunsparce (sv8pt5-80) x2
- Dunsparce (sv8pt5-79) x1
- Dunsparce (sv9-120) x1
- Lana's Aid (sv6-155) x1
Removed:
- Hilda (rsv10pt5-84) x1
- Colress's Tenacity (sv6pt5-57) x1
Changed:
- Vivillon (me3-9) : -1 (3 → 2)
- Spewpa (me3-8) : -1 (3 → 2)
- Scatterbug (sv8-5) : -1 (3 → 2)
- Growing Grass Energy (me3-86) : -1 (2 → 1)
Removed Decidueye x1, Removed Dartrix x3, Removed Decidueye ex x3, Removed Scatterbug x2, Removed Meowth x1, Removed Dawn x1, Removed Handheld Fan x1, Removed Bug Catching Set x1, Removed Ignition Energy x1, Removed Spewpa x2, Removed Vivillon x2, Removed Boss's Orders x1, Removed Buddy-Buddy Poffin x1, Removed Judge x2, Added Lillie's Determination x1, Removed Dudunsparce x2, Removed Dunsparce x2, Removed Max Rod x1, Added Decidueye ex x3, Added Dartrix x3, Added Vivillon x3, Added Spewpa x3, Added Scatterbug x3, Added Shaymin x1, Added Psyduck x1, Added Meowth ex x1, Added Hilda x1, Added Colress's Tenacity x1, Added Night Stretcher x2, Added Prime Catcher x1, Added Growing Grass Energy x2, Added Ultra Ball x1
Added:
- Decidueye ex (me3-12) x3
- Dartrix (me3-11) x3
- Vivillon (me3-9) x3
- Spewpa (me3-8) x3
- Scatterbug (sv8-5) x3
- Shaymin (sv10-10) x1
- Psyduck (me2pt5-39) x1
- Meowth ex (me3-62) x1
- Hilda (rsv10pt5-84) x1
- Colress's Tenacity (sv6pt5-57) x1
- Night Stretcher (me2pt5-196) x2
- Prime Catcher (sv5-157) x1
- Growing Grass Energy (me3-86) x2
- Ultra Ball (sv4pt5-91) x1
Removed:
- Decidueye (sv6pt5-5) x1
- Dartrix (sv3-14) x3
- Decidueye ex (sv3-15) x3
- Scatterbug (sv1-8) x2
- Meowth (sv3pt5-52) x1
- Handheld Fan (sv6-150) x1
- Spewpa (sv1-9) x2
- Vivillon (sv1-10) x2
- Judge (sv10-167) x2
- Dudunsparce (sv5-129) x2
- Dunsparce (sv5-128) x2
- Max Rod (sv8pt5-116) x1
Changed:
- Dawn (me2-87) : -1 (4 → 3)
- Bug Catching Set (sv8pt5-102) : -1 (4 → 3)
- Ignition Energy (rsv10pt5-86) : -1 (2 → 1)
- Boss's Orders (me1-114) : -1 (3 → 2)
- Buddy-Buddy Poffin (sv5-144) : -1 (3 → 2)
- Lillie's Determination (me1-119) : -1 +1 (3 → 4)
Added Decidueye ex x1, Removed Judge x1, Added Boss's Orders x1, Removed Night Stretcher x2, Removed Ultra Ball x3, Added Buddy-Buddy Poffin x1, Added Dawn x1, Removed Budew x1, Removed Team Rocket's Petrel x2, Removed Pal Pad x4, Added Poké Pad x4, Added Dudunsparce x2, Added Dunsparce x2, Added Team Rocket's Petrel x1
Added:
- Poké Pad (me2pt5-198) x4
- Dudunsparce (sv5-129) x2
- Dunsparce (sv5-128) x2
- Team Rocket's Petrel (me2pt5-207) x1
Removed:
- Night Stretcher (sv6pt5-61) x2
- Ultra Ball (me1-131) x3
- Budew (sv8pt5-4) x1
- Team Rocket's Petrel (sv10-176) x2
- Pal Pad (sv1-182) x4
Changed:
- Decidueye ex (sv3-15) : -1 +1 (2 → 3)
- Judge (sv10-167) : -1 (3 → 2)
- Boss's Orders (me1-114) : -1 +1 (2 → 3)
- Buddy-Buddy Poffin (sv5-144) : -1 +1 (2 → 3)
- Dawn (me2-87) : -1 +1 (3 → 4)
Added Dartrix x1, Removed Buddy-Buddy Poffin x1, Removed Medical Energy x3, Added Team Rocket's Petrel x1, Removed Colress's Tenacity x2, Added Basic Grass Energy x1, Removed Shuckle x1, Added Pal Pad x4
Added:
- Pal Pad (sv1-182) x4
Removed:
- Medical Energy (sv4-182) x3
- Colress's Tenacity (sv6pt5-57) x2
- Shuckle (me1-11) x1
Changed:
- Dartrix (sv3-14) : -1 +1 (2 → 3)
- Buddy-Buddy Poffin (sv5-144) : -1 (3 → 2)
- Team Rocket's Petrel (sv10-176) : -1 +1 (1 → 2)
- Basic Grass Energy (sve-9) : -1 +1 (3 → 4)
Removed Ignition Energy x1, Removed Relicanth x1, Added Budew x1, Added Shuckle x1
Added:
- Budew (sv8pt5-4) x1
- Shuckle (me1-11) x1
Changed:
- Ignition Energy (rsv10pt5-86) : -1 (3 → 2)
- Relicanth (sv5-84) : -1 (2 → 1)
Removed Medical Energy x1, Added Basic Grass Energy x1
Changed:
- Medical Energy (sv4-182) : -1 (4 → 3)
- Basic Grass Energy (sve-9) : -1 +1 (2 → 3)
Added Ignition Energy x1, Removed Basic Grass Energy x1, Added Relicanth x1, Removed Vivillon x1
Removed:
- Vivillon (sv8-7) x1
Changed:
- Ignition Energy (rsv10pt5-86) : -1 +1 (2 → 3)
- Basic Grass Energy (sve-9) : -1 (3 → 2)
- Relicanth (sv5-84) : -1 +1 (1 → 2)
Removed Ultra Ball x1, Added Bug Catching Set x1
Changed:
- Ultra Ball (me1-131) : -1 (4 → 3)
- Bug Catching Set (sv8pt5-102) : -1 +1 (3 → 4)
Removed Bug Catching Set x1, Added Handheld Fan x1
Added:
- Handheld Fan (sv6-150) x1
Changed:
- Bug Catching Set (sv8pt5-102) : -1 (4 → 3)
Main Deck (60 cards)
$0.18
$0.20
$2.35
x2
$0.47
$3.37
$2.17
$0.28
$0.12
$0.15
x3
$0.12
x3
$0.09
x3
$0.56
x2
$0.09
x2
$0.05
x2
$0.08
x2
$0.28
x3
$0.18
x2
$0.23
x4
$0.32
$1.23
$0.25
$0.25
x4
$0.21
x2
$0.27
x3
$0.24
$0.28
x4
$0.39
$0.29
x4
$0.13
$0.20
$0.29
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erg
So, one prizer decidueye stays the same? Its interesting, didnt think about it. Ive been thinking about what ace spec to bring, is Max Rod the best option or just average? And I thought maybe Dudunsparce for draw since you're gonna be using Judge a lot, is it viable or am I crazy?
yeah I added the one prizer just to get around ex walls, in theory
my thought w max rod is that mid to late game, losing stage 2's can really slow you down on the prize trade especially because decidueye ex is not going OHKO much at all. max rod + forest of vitality can get you back online fast. prime catcher may be better though. mayyyybe max belt but idk that 240->290 is an important enough damage breakpoint
I've seen some Japanese tournament results with this deck the last few weeks and some throw in a 2-2 dudunsparce.
there's a lot of differences actually, most notably that not a lot of people are running much judge, if at all. I'll be very interested to try this out myself eventually and see how it feels bc this is of course all just guesswork atm haha
i really believe in dudunsparce here, since you'll be using Judge at least once or twice, although theres list that dont even run it.. woah....i want Decidueye to work i feel like it will be at least something agains the meta but we'll see as it evolves there in jp
yeah I think it could be really fun. the stall potential is very interesting, plus bench snipes if you need it. could be a really fun disruption deck, that's really the strength it's gotta play to since the damage is low
also I think what I'm missing most here is running the new poke pad. I'm seeing 4x in most JP decks for this
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