Pincurchin & Typhlosion Combo

Freepin Freepin Expanded 1,879 views Sep 18, 2023 Updated Sep 19, 2023
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Deck Primer

Don’t take this deck too seriously, this was meant to be nothing more than a silly deck to annoy opponents with by piling on status conditions.  Pincurchin is the main attacker for the deck.  Stun needle paralyzes your opponent if you flip heads and you need to use this attack first to use Pinchurchin’s second attack, Follow-up Kerzap), for 100 damage on your next turn.  Use Hisuian Typhlosion’s Supernatural Orb ability to burn and confuse your opponent.  If

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Don’t take this deck too seriously, this was meant to be nothing more than a silly deck to annoy opponents with by piling on status conditions.  Pincurchin is the main attacker for the deck.  Stun needle paralyzes your opponent if you flip heads and you need to use this attack first to use Pinchurchin’s second attack, Follow-up Kerzap), for 100 damage on your next turn.  Use Hisuian Typhlosion’s Supernatural Orb ability to burn and confuse your opponent.  If everything goes as planned your opponent will be burned and confused/paralyzed on the same turn.  Use that opportunity to laugh at the situation you’ve put your opponent into.  Don’t necessarily expect your joy to last for too long though, your opponent probably has a switch card or escape rope in their deck.  If they knock out a Puncurchin with an energy attached, that’s okay, Pincurchin’s attacks only require one electric energy and there are 4 energy retrievals in the deck, so, you can just do it again.  Maybe the 4 energy retrievals is excessive, but, it’s important for this deck to retrieve energy.  Put Luminous energy onto Hisuian Typhlosion along with an electric energy while saving the psychic energies for your Supernatural Orb ability.  They can also be used on Pinchurchin if that’s all you have in your hand.  As a single prize deck you’ll be getting knocked out a lot, so those vengeful punches will help put extra damage onto your opponent and use the Raihan’s to keep you in the fight.

Card Types

Trainer 32
Pokémon 15
Energy 13

Energy Types

Colorless 6
Lightning 4
Fire 3
Psychic 2

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 13 attacks
13
59.1% of attacks
2 Energy 7 attacks
7
31.8% of attacks
3 Energy 2 attacks
2
9.1% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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