Main Deck (60 cards)
x3
$0.39
x3
$0.41
x2
$40.60
x2
$23.60
x2
$0.16
x2
$0.40
x4
$0.36
x2
$0.09
x2
$0.36
x2
$0.24
x4
$0.23
x3
$0.20
x4
$0.23
x3
$0.23
x2
$0.18
x2
$0.16
x2
$0.15
x2
$1.44
x3
$0.18
x2
$0.14
x9
$1.72
Pokémon
(22)
Trainer
(29)
Trainer
(29)
Energy
(9)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
11 attacks
11
45.8% of attacks
2 Energy
9 attacks
9
37.5% of attacks
3 Energy
4 attacks
4
16.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
MadmanMania
I cannot get this deck to work. Its so slow. I even took out the mareanie line and added more card draw and still nothing. Its just too much set up the way the current meta is and poison in expanded is even easier to dispell.
Thank you for the feedback! I have made some adjustments because of it.
Unfortunately, I haven't figured out a way to turbo the deck while keeping it within expanded format.
I agree that this deck has no business in the current meta, I created this deck with a "No Rule Box" format in mind. Or even a more casual setting against a Level 1 deck.
Hopefully with the inclusion of Escape Rope and Boss's Orders, eliminating some of those pesky bench protection Pokémon will be a little easier.
Even when utilizing Roxanne before the adjustment, it was accelerating into a brick wall. With the inclusion of Avery and Serena, I think the deck has a little bit more purpose after the initial first 3 turns... Once again. Thank you for your feedback.
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