Main Deck (60 cards)
x3
$0.20
$3.37
$0.28
x2
$6.01
x3
$0.62
$0.54
$0.70
x2
$0.22
$0.14
$0.38
x4
$0.22
x2
$0.30
$0.25
x3
$0.36
$0.30
$0.27
x4
$0.16
x2
$0.25
x2
$0.16
$0.15
x2
$0.25
x2
$0.27
$1.14
x2
$0.34
x2
$0.39
x2
$0.30
$0.14
x2
$0.32
$0.16
$0.19
$0.19
x6
$0.11
Pokémon
(12)
Trainer
(42)
Trainer
(42)
Trainer
(42)
Energy
(6)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
2 Energy
7 attacks
7
58.3% of attacks
3 Energy
5 attacks
5
41.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Evn
Wow thank you guys for making my decks deck of the day and deck of the week at the same time. :)
In my opinion I don't think you need energy or pecharunt ex as they take up space and don't do to much for help
Pecharunt ex is here for it's endgame attack and it's ability to freely switch your pokemon beside munki and rotom. The energy is for both pecharunts attack (ex and baby) baby can stall your opponent out by making it impossible to retreat therefore making it harder to get rid of the poison. While the pecharunt exs attack is souly for endgame to kill the stronger pokemon think of him as a bloodmoon ex. Energy is just to attack (ofc)
How about a couple perilous jungle stadiums to bait out their other stadiums/lost vacuum. Can also play a Calamitous Wasteland to trap.
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