Main Deck (60 cards)
$18.30
x4
$0.33
x4
$9.34
$0.09
$0.35
x2
$0.35
x2
$0.30
x2
$0.23
x2
$1.64
x2
$0.22
x3
$0.18
x3
$0.19
x4
$0.23
x2
$0.05
x2
$0.07
x2
$0.07
x2
$0.28
x2
$0.21
x2
$0.27
x3
$0.27
$0.15
x2
$7.43
x3
$3.30
x2
$0.30
x4
$0.57
x2
$0.24
Pokémon
(15)
Trainer
(37)
Trainer
(37)
Card Types
Energy Types
Energy Curve
Distribution of attack energy costs in your deck
1 Energy
6 attacks
6
26.1% of attacks
2 Energy
12 attacks
12
52.2% of attacks
3 Energy
5 attacks
5
21.7% of attacks
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
CountyGibbon798
Pokémon research lab is a very consistent way of putting the fossil Pokémon onto the field. And if you want to be mean then there are some very toxic fossil Pokémon like omastar and another one I can't remember that lock supporters and items.
Marco_Ne was considering it, but wasn't sure if it would clash too much with Towns Store, or if it was worth ending the turn for. The other fossils also require either having less Pokémon in play or needing the active spot respectively to work best, none of which are the focus of this deck. Thanks anyways!
I really like this idea! I was meaning to build one of my own but never got around to it. The main issue is that there aren't memory disks for enough types to make it really work and this deck also loses to the standard Dragons with no weakness. You need a way to assign a weakness, such as Star Cipher or Conversion 3.
Tangent Yeah, they needed to make disks for the other types. If I were to assign a weakness, it would make the deck slower and it's gimmicky enough as is. So I just went with adding a backup strategy in case they're not using a type that's weak to one of mine.
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