Queen Dedede Approaches v3.2

BoardingAutumn2 BoardingAutumn2 Expanded 1,194 views Jul 04, 2023 Updated Oct 22, 2023
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Deck Primer

v1.0: Initial thought process for Tinkaton after looking at some deck lists and seeing what others were doing with her. Deck likely won't stay in this state for very long.

v1.1: Updated the Pokemon in the list, added some VIP passes and forest seal stone

v1.2: removed a rare candy and kirlia line for VIP and supporters. I still want to find a way to have kirlia and baby gardevoir in this list since they'll be nice draw support, I'm just not sure how to fit them properly.

v2.0: yeah so uh zorobox with

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v1.0: Initial thought process for Tinkaton after looking at some deck lists and seeing what others were doing with her. Deck likely won't stay in this state for very long.

v1.1: Updated the Pokemon in the list, added some VIP passes and forest seal stone

v1.2: removed a rare candy and kirlia line for VIP and supporters. I still want to find a way to have kirlia and baby gardevoir in this list since they'll be nice draw support, I'm just not sure how to fit them properly.

v2.0: yeah so uh zorobox with this deck if far too slow. So after getting rolled at my local tournament, I scrapped that idea entirely. This version is more straightforward with draw support needed to get this deck going with 4x research, radiant greninja and mew. Some pieces are still up to be moved but I feel this is a more sound start

v2.1: removed a Boss for an Irida

v2.2: updated the draw support by removing radiant greninja and adding a 2-2 refinement kirlia line to help get the deck going faster. removed temple and collapsed in favor for another level ball and a poke stop (could become 2). also removed a few basic energies to make room, but left a few for baby tinkaton and for emergencies.

v3.0: removed the milotic line and irida for 2 shining arcana gardevoir, another judge, Roxane, and a second pal pad. the idea is that id instead just draw more cards rather than worry about losing my hand. If I can draw it all back then i don't have to worry. Also more judge and roxane (haven't used yet) to protect from deckout. This list has been much more consistent on tcg live over several games. The idea is to have both gardevoir and 2 baby tinkatons on bench so you can up to +8 cards in hand, so even after a judge you can one-shot tera zard. For future iteration, I want to add another switch and maybe another basic psychic energy to help with mobility.

v3.1: I replaced Roxanne for Roseanne's Backup since I was never using Roxanne in my games and I want a way to get dte back, especially late game when I'm not playing many draw supporters and cycling judges

v3.2: removed Level ball, Tinkatuff, Roseanne's backup and worker to add both Arven and Big Air Balloon to help with mobility and item finding 

Card Types

Trainer 36
Pokémon 18
Energy 6

Energy Types

Psychic 17
Water 1

Energy Curve

Distribution of attack energy costs in your deck

1 Energy 7 attacks
7
30.4% of attacks
2 Energy 10 attacks
10
43.5% of attacks
3 Energy 6 attacks
6
26.1% of attacks

Opening Hand Probability Calculator

Calculate the probability of drawing specific cards in your opening hand

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Probability of drawing at least of in your opening hand

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